Ottawa Internation Animation Festival Announces Official Selections

Jul 07, 2016 at 11:15 pm by nemirc

Ottawa International Animation Festival (OIAF), North America's leading animation festival, is excited to announce the Official Selection for Animated Feature Competition! R.... Read More

Siggraph 2016 Showcases Art Programs

Jul 07, 2016 at 10:49 pm by nemirc

[Source: Siggraph blog] SIGGRAPH is the premier event for showcasing the cutting-edge research and innovation that drives computer graphics and interactive techniques, and th.... Read More

Paint of Persia; New Pixel-Art Tool

Jul 01, 2016 at 09:40 pm by nemirc

[Source: dunin website] Paint of Persia is an rotoscoping pixel-art tool where you can draw on top of any window or waalpaper or anything you want! It is specially made for pi.... Read More

Getting To Know : Nick Charles

Jun 30, 2016 at 08:35 pm by nemirc

Last week, we got to know Sergio Rosa, one of our staff writers. And, so, this week I chatted with staff writer, Nick Sorbin to get the low-down on what he's up to! My wife a.... Read More

LIFE SUCKS! But at least I've Got Elbows

Jun 30, 2016 at 08:34 pm by nemirc

A single dad and his two kids contemplate the meaning of life in this hilarious new web series that the authors promise has something to offend everyone. The 90 sec episodes a.... Read More

Game Development Tools: SabreCSG

Jun 23, 2016 at 02:48 pm by nemirc

Running my own tiny game development company means many things. One of them is having to find ways to work faster, and find tools that let you do that. Some time ago I wrote a.... Read More

iClone VR 360 Tutorial

Jun 09, 2016 at 08:27 pm by nemirc

Reallusion iClone VR 360 video content creation pipeline is a fast and intuitive way to create and animate VR experiences. Create a project with iClone - Environments, Light.... Read More

Rendering Professional 3D Characters in Minutes

Jun 06, 2016 at 09:28 am by nemirc

Creating a professional 3D character can often take time and effort. But, not when you are working with iClone 6 PRO, as you can easily first model and create your avatars wit.... Read More

Game development tips: improve level loading in Unity

May 18, 2016 at 12:46 pm by nemirc

Say you've been working on a level for your game for a long time. You added all of your models, textures, sounds, lights, scripted elements, and all. But then, when you begin.... Read More

THIS THURSDAY ONLY: SAVE 30% WITH MAXON'S BIRTHDAY FLASH SALE!

May 11, 2016 at 08:37 pm by nemirc

THIS THURSDAY ONLY: SAVE 30% WITH MAXON'S BIRTHDAY FLASH SALE! We're celebrating 30 years of MAXON and you can save 30% on all software licenses. On Thursday, May 12, 2016, MA.... Read More

Substance Painter 2: Review

May 05, 2016 at 11:16 pm by nemirc

Allegorithmic just released Substance Painter 2. In case you don't know, Substance Painter is a 3d painting and material creation tool. If you've used applications like Mud.... Read More

Compositing Real Actors into a 3D Virtual Set

May 04, 2016 at 09:04 am by nemirc

Compositing real video footage with a 3D environment has always been a challenge due to proper tracking, overlaying, camera projection, lighting and shadowing, but with iClone.... Read More

3 Point Light from iClone Reallusion

Apr 28, 2016 at 12:16 pm by nemirc

One of the tenants in Cinematography is the 3-point lighting setup, which covers even distribution of lighting among subjects. This is done by avoiding deep shadows while allo.... Read More

Game development tips: Animating characters with Mixamo

Apr 20, 2016 at 10:52 am by nemirc

I recently wrote an article about Adobe Fuse CC (formerly known as Mixamo Fuse), a software you can use to create human characters for your projects. This time, I am going to.... Read More

Human characters with Adobe Fuse

Apr 11, 2016 at 02:38 pm by nemirc

Adobe Fuse CC is the newest addition to the Adobe Creative Cloud suite. If Fuse sounds familiar, you know Adobe acquired Mixamo last year, and now Fuse and the entire Mixamo s.... Read More

Make a Simple Animation in Open Toonz

Apr 01, 2016 at 11:48 pm by nemirc

Open Toonz has recently been released to a very excited 2D animation community. Based on the Toonz appliction (used by Ghibli Studios in Japan), it is only just started to be.... Read More

Salvadoran indie developer goes to GDC: Wrap Up

Mar 24, 2016 at 10:36 pm by nemirc

This is my wrap-up post about attending the Game Developers Conference last week (March 14-18) in San Francisco. It took me a few days to finish it, but not without good reaso.... Read More

Salvadoran indie developer goes to GDC: Part 3

Mar 18, 2016 at 08:40 pm by nemirc

[The Game Developers Conference is a one-week event aimed to game developers of different sizes and platforms, which means that, unlike SIGGRAPH, it's more focused just on.... Read More

Salvadoran indie developer goes to GDC: Part 2

Mar 16, 2016 at 10:00 pm by nemirc

[The Game Developers Conference is a one-week event aimed to game developers of different sizes and platforms, which means that, unlike SIGGRAPH, it's more focused just on des.... Read More

Salvadoran indie developer goes to GDC: Part 1

Mar 16, 2016 at 10:10 am by nemirc

It's been a long time since I attended a conference related to computer graphics. My last event was SIGGRAPH 2010. This year, I got the chance to attend GDC, the Game Develope.... Read More

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