VRoidStudio by Pixiv

Easy anime characters with VRoidStudio

Mar 18, 2019 at 02:00 pm by nemirc

If you are one of those who create anime art, or at least are interested in anime art, this may be for you. What if I told you there's a software that allows you to create ani.... Read More
The Exigency

The Exigency: a feature-length animated film made in Poser

Mar 13, 2019 at 10:00 am by nemirc

Are you the kind of person that would spend 12 years on a project? What does it take to actually work on such a long project? I'd say it takes a lot of passion and a certain l.... Read More

Autodesk Maya 2019

Mar 06, 2019 at 06:00 am by nemirc

As you know, I've been using Maya for quite some time, but a couple of years ago I moved to Maya LT a couple of years ago, since that version is aimed at game developers. The.... Read More
Godot Engine

Review: Godot is a good light-weight game engine with 'pretty amazing renderer'

Nov 08, 2018 at 11:00 am by nemirc

Godot is a free and open source engine that you can download to make your own games. The engine is made and maintained by a group of developers from around the world. However,.... Read More
V-Ray Next

REVIEW: Exploring V-Ray Next

Sep 26, 2018 at 02:00 pm by nemirc

Chaos Group recently released V-Ray Next, a new generation of their V-Ray rendering engine, that aims to take steps to make things faster and easier for users, and let them wo.... Read More
Adventures of an Indie Game Creator

Adventures of an Indie Game Creator 9: Porting a finished game to multiple platforms in Unity

Aug 29, 2018 at 02:00 pm by nemirc

The Dreamlands: Aisling’s Quest was released on Steam in April this year, and then on the PS4 and PS Vita in August. It was a somewhat long journey and now it&rsquo.... Read More

Game development tools: What you need to know about Sculptris by ZBrush

Jul 11, 2018 at 10:30 am by nemirc

Sculptris is a free sculpting tool from Pixologic, the creators of ZBrush, and it allows you to easily add details to your 3d models. Those details can be then used as normal.... Read More

2D game creation with Unity’s 2D Game Kit

May 01, 2018 at 10:00 am by nemirc

During the past years, we’ve seen Unity being greatly improved in different areas: a new tool to create cinematics, a post-processing stack, better rendering engine, imp.... Read More
Adventures of an Indie Game Creator

Adventures of an Indie Game Creator: Part 8, the end is near

Mar 20, 2018 at 02:00 pm by nemirc

This journey is almost at an end. For the past weeks I’ve continued refining the game content, changing some things and also experimenting with some non-traditional poin.... Read More

Review: Adobe Spark and Adobe Portfolio

Jan 15, 2018 at 09:42 am by nemirc

Adobe Spark and Adobe Portfolio are two web applications that allow you to easily create pages or websites for branding or showcasing purposes. While they do not offer the pow.... Read More

Book Review: Surviving The Indiepocalypse

Jan 05, 2018 at 11:02 am by nemirc

If you follow the game development industry, you have surely noticed the exponential growth in the indie scene in the last years: Apple App Store, Google Play and even Steam a.... Read More
Adventures of an Indie Game Creator

Adventures of an Indie Game Creator: part 7

Dec 20, 2017 at 10:02 am by nemirc

  It's been a while since I provided any updates on this project, but that doesn't mean I haven't been working on it. As a matter of fact, the game can be "finished" (me.... Read More

Using Maya LT and Stingray to create interactive experiences

Nov 17, 2017 at 09:02 am by nemirc

Stingray is a 3D game engine by Autodesk that you can get it as part of a subscription, or free when you get Autodesk Maya LT. The engine is capable of producing stunning visu.... Read More

Rewired: Advanced input system for Unity

Oct 20, 2017 at 10:32 am by nemirc

It is rare that I call a tool or piece of software a must-have, because different users have different requirements and not all tools will fit all project types. However I hav.... Read More

Review: Maya LT what any game developer needs

Oct 06, 2017 at 10:02 am by nemirc

I've been a long time Maya user, and I've seen how the software has grown and become more complex. When I worked in media production, I pretty much knew the application inside.... Read More

The game re-Design of Hellblade: Senua's Sacrifice

Sep 29, 2017 at 01:02 pm by nemirc

Hellblade: Senua's Sacrifice (Hellblade, for short) is a very interesting game. Not because it has an original mechanic, but rather because it makes a very interesting desig.... Read More

Book review: The Hows and whys of level design

Sep 01, 2017 at 10:02 am by nemirc

Disclaimer: I purchased this book a few months ago from the author's website. However, he has stated he is working on an updated version so this one can be downloaded for free.... Read More

Removing Graffiti with Mocha Pro, Adobe Photoshop and Premiere Pro

Aug 24, 2017 at 12:56 am by nemirc

Removing Graffiti with Mocha Pro, Adobe Photoshop and Premiere Pro from Imagineer Systems on Vimeo. Object removal made easy with Mocha Pro. Tutorial by Mary Poplin covers Mo.... Read More

New Cineversity Course on Creating a Futuristic User Interface

Aug 08, 2017 at 12:02 pm by nemirc

FUI, GUI and HUD - sounds like a band of sword wielding marauders destined to die in the next season of Game of Thrones, right? While the terms GUI (graphical user interface).... Read More

Beginner's Guide to Video Editing with Adobe Premiere CC

Aug 07, 2017 at 09:02 am by nemirc

Source: helpx.adobe.com Ready to start editing video with Adobe Premiere Pro? Follow these steps to create a new project, add videos and graphics, and apply transition.... Read More

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