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Sergio Rosa

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User Since

Mar 08, 2018

nemirc

V-Ray Next

REVIEW: Exploring V-Ray Next

Sep 26, 2018 at 02:00 pm by nemirc

Chaos Group recently released V-Ray Next, a new generation of their V-Ray rendering engine, that aims to take steps to make things faster and easier for users, and let them wo.... Read More

Adventures of an Indie Game Creator 9: Porting a finished game to multiple platforms in Unity

Aug 29, 2018 at 02:00 pm by nemirc

The Dreamlands: Aisling’s Quest was released on Steam in April this year, and then on the PS4 and PS Vita in August. It was a somewhat long journey and now it&rsquo.... Read More

Game development tools: What you need to know about Sculptris by ZBrush

Jul 11, 2018 at 10:30 am by nemirc

Sculptris is a free sculpting tool from Pixologic, the creators of ZBrush, and it allows you to easily add details to your 3d models. Those details can be then used as normal.... Read More

2D game creation with Unity’s 2D Game Kit

May 01, 2018 at 10:00 am by nemirc

During the past years, we’ve seen Unity being greatly improved in different areas: a new tool to create cinematics, a post-processing stack, better rendering engine, imp.... Read More

Adventures of an Indie Game Creator: Part 8, the end is near

Mar 20, 2018 at 02:00 pm by nemirc

This journey is almost at an end. For the past weeks I’ve continued refining the game content, changing some things and also experimenting with some non-traditional poin.... Read More

Review: Adobe Spark and Adobe Portfolio

Jan 15, 2018 at 09:42 am by nemirc

Adobe Spark and Adobe Portfolio are two web applications that allow you to easily create pages or websites for branding or showcasing purposes. While they do not offer the pow.... Read More

Book Review: Surviving The Indiepocalypse

Jan 05, 2018 at 11:02 am by nemirc

If you follow the game development industry, you have surely noticed the exponential growth in the indie scene in the last years: Apple App Store, Google Play and even Steam a.... Read More

Adventures of an Indie Game Creator: part 7

Dec 20, 2017 at 10:02 am by nemirc

It's been a while since I provided any updates on this project, but that doesn't mean I haven't been working on it. As a matter of fact, the game can be "finished" (meaning.... Read More

Using Maya LT and Stingray to create interactive experiences

Nov 17, 2017 at 09:02 am by nemirc

Stingray is a 3D game engine by Autodesk that you can get it as part of a subscription, or free when you get Autodesk Maya LT. The engine is capable of producing stunning visu.... Read More

Rewired: Advanced input system for Unity

Oct 20, 2017 at 10:32 am by nemirc

It is rare that I call a tool or piece of software a must-have, because different users have different requirements and not all tools will fit all project types. However I hav.... Read More

Review: Maya LT what any game developer needs

Oct 06, 2017 at 10:02 am by nemirc

I've been a long time Maya user, and I've seen how the software has grown and become more complex. When I worked in media production, I pretty much knew the application inside.... Read More

The game re-Design of Hellblade: Senua's Sacrifice

Sep 29, 2017 at 01:02 pm by nemirc

Hellblade: Senua's Sacrifice (Hellblade, for short) is a very interesting game. Not because it has an original mechanic, but rather because it makes a very interesting desig.... Read More

Book review: The Hows and whys of level design

Sep 01, 2017 at 10:02 am by nemirc

Disclaimer: I purchased this book a few months ago from the author's website. However, he has stated he is working on an updated version so this one can be downloaded for free.... Read More

Removing Graffiti with Mocha Pro, Adobe Photoshop and Premiere Pro

Aug 24, 2017 at 12:56 am by nemirc

Removing Graffiti with Mocha Pro, Adobe Photoshop and Premiere Pro from Imagineer Systems on Vimeo. Object removal made easy with Mocha Pro. Tutorial by Mary Poplin covers Mo.... Read More

New Cineversity Course on Creating a Futuristic User Interface

Aug 08, 2017 at 12:02 pm by nemirc

FUI, GUI and HUD - sounds like a band of sword wielding marauders destined to die in the next season of Game of Thrones, right? While the terms GUI (graphical user interface).... Read More

Beginner's Guide to Video Editing with Adobe Premiere CC

Aug 07, 2017 at 09:02 am by nemirc

Source: helpx.adobe.com Ready to start editing video with Adobe Premiere Pro? Follow these steps to create a new project, add videos and graphics, and apply transition.... Read More

Introduction to BodyPaint

Jul 28, 2017 at 10:02 am by nemirc

In this Cinema 4D Tutorial I will show you how to use Bodypaint. I will go over some basics: The setup wizard, UV Edit, Brushes, Colors, Swatches, Layers and I will paint a m.... Read More

Use Construct for 'codeless' 2D game design

Jul 17, 2017 at 04:02 pm by nemirc

Construct is a very simple and easy to use engine by Scirra, a London-based company founded by Ashley and Thomas Gullen. The engine is presented as an application that allows.... Read More

Polaroid adds style to any shutter bug's closet with camera bags

Jul 12, 2017 at 11:54 am by nemirc

The company known historically for fast-developing photographs has released a line of lightweight camera bags. The latest Polaroid lightweight camera bag line up includes affo.... Read More

Basic Low-Poly Animation - Cinema 4D by Mt. Mograph

Jul 04, 2017 at 10:32 pm by nemirc

This video is for basic users of C4D and an introduction to low-poly animation. We'll go over the techniques for creating low-poly art, how to animate water in this style a.... Read More