MAXON Cinema 4D artists named StudioDaily 50 honorees at the 2018 NAB Show

Apr 10, 2018 at 11:59 am by Press Release

MAXON, the leading developer of professional 3D modeling, animation, painting and rendering solutions, congratulates motion graphics artists Julia Siemón and Nick Campb.... Read More

Why GPUs May Be the Engine That Could Lead Us to Autonomous Trains

Apr 10, 2018 at 09:00 am by Press Release

Trains could be first out of the station to earn bragging rights as a fully autonomous form of transportation. That’s because — unlike passenger vehicles or long-.... Read More

New plans for Unity releases: Introducing the TECH and Long-Term Support streams

Apr 09, 2018 at 06:00 pm by Press Release

At GDC, Unity announced plans for upcoming releases, which include what will be known as the TECH stream and the Long-Term Support stream (LTS). The TECH strea.... Read More

How AI can remake air traffic control

Apr 09, 2018 at 04:00 pm by Press Release

Airport control towers are an emblem of the aviation industry. A Canadian company wants to use its technology to make them a relic of the past. Airport buffs may mourn the ch.... Read More

The Weather Channel, The Future Group partner to create immersive mixed reality experience

Apr 07, 2018 at 10:00 am by Press Release

The Weather Group and The Future Group announced today a new partnership to help ignite the next evolution of weather presentation through new, immersive mixed-reality technol.... Read More

Seven Short Films Made with the Help of Cinema 4D

Apr 07, 2018 at 03:00 am by Press Release

If you're going to create a short movie that makes use of 3D animation software and you're working with a small team or on your own, then it probably helps if that tool is eas.... Read More

Q&A with John Fragomeni and Andrew Chochrane: Re: Cinema 4D 360º Workflow

Apr 06, 2018 at 03:56 pm by Press Release

John Fragomeni and Andrew Chochrane Discuss Their Cinema 4D Workflow in a Massive Production of Immersive 360° Content for “Vegas: Alter Your Reality” Virtual.... Read More

Adobe Announces CC Updates Ahead of NAB Show

Apr 05, 2018 at 03:59 pm by Press Release

Adobe Creative Cloud Empowers Creatives to Thrive in the Video Age SAN JOSE, Calif.--(BUSINESS WIRE)--Ahead of the 2018 NAB Show, Adobe (Nasdaq:ADBE) to.... Read More

How to Use Moho’s Curve Profile Tool in 7 Seconds

Apr 05, 2018 at 10:00 am by Press Release

The Curve Profile tool is a very powerful feature in Moho. It allows you to create and animate complex shapes rather quickly. You might be wondering when this tool comes&.... Read More

NVIDIA Awards fellowships to Ph.D. students for GPU computing research

Apr 04, 2018 at 12:06 pm by Press Release

Our NVIDIA Graduate Fellowship Program this week awarded up to $50,000 each to 11 Ph.D. students involved in GPU computing research. The fellowship program supports graduate.... Read More

Real machine learning: Robots learn by watching human behavior

Apr 03, 2018 at 04:00 pm by Press Release

Robots following coded instructions to complete a task? Old school. Robots learning to do things by watching how humans do it? That’s the future. Stanford’s Anim.... Read More

NVIDIA, Epic Games announce Edge Program winners for March 2018

Apr 03, 2018 at 02:00 pm by Press Release

In an effort to recognize and reward developers that produce visually outstanding works in Unreal Engine with top-of-the-line hardware, Epic Games partners with NVIDIA to offe.... Read More

Creating custom soap-foam physics in Unity

Apr 03, 2018 at 10:00 am by Press Release

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubbles. Half a century later, Stu coul.... Read More

Will Wright’s Proxi Art Challenge gives artists a chance to work with a game designer

Apr 02, 2018 at 06:00 pm by Press Release

Do you have what it takes to land a gig with a legendary game designer? Find out by bringing your memories to life in Will Wright’s Proxi Art Challenge! Will W.... Read More

Using zBrush to create Blizzard collectibles

Apr 02, 2018 at 04:34 pm by Press Release

Ever wonder how your favorite collectible gets designed and created? Blizzard lets its fans in on the process with a Q&A with Ehren Bienert (senior sculptor) and.... Read More

NVIDIA Graphic Technology Conference (GTC) News Recap

Apr 01, 2018 at 02:27 pm by Press Release

  Watch this summary of NVIDIA's key announcements from the keynote at the GPU Technology Conference 2018 in Silicon Valley, featuring updates in computer graphics, AI.... Read More

Star Power: Why the World’s Largest Telescope Relies on GPUs

Mar 31, 2018 at 02:00 pm by Press Release

The universe’s oldest, most distant galaxies may hold clues about the future of our own. But even with the world’s largest telescope, scientists won’t be abl.... Read More

GTC 2018 attendee enters world of 'Ready Player One'

Mar 31, 2018 at 10:30 am by Press Release

While I was at the GPU Technology Conference all week attending sessions and writing blogs, my son was at an opening night screening of “Ready Player One,” the new.... Read More

How Carbon Studios used Unreal Engine to create 'The Wizards'

Mar 30, 2018 at 01:00 pm by Press Release

Jakub Pander is a game and level designer at Carbon Studio located in Gliwice, Poland. He recently shared how his studio used Unreal Engine 4 to create its latest game, The Wi.... Read More

AMD Radeon Rays integrated into Unity’s GPU Progressive Lightmapper

Mar 30, 2018 at 10:26 am by Press Release

Revolutionizing render times and workflows for realistic light effects has been one of the dominant themes at GDC 2018. The announcement of AMD’s Radeon Rays .... Read More

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