As I said in the previous part of this series, AI-driven NPCs can be used for scenarios where you need to deal with friendly NPCs.
Last time I showed you this clip from Half.... Read More
Adding AI to your NPCs could also be used for scenarios where you need to deal with friendly NPCs.
If you have played Half Life, you may remember how cool it was when you cou.... Read More
Now the question is "what else can I add to my NPC?" It really depends on what you want to do. Say you have a roaming NPC, and that you want your NPC to chase your player char.... Read More
Last time we used PlayMaker to make an NPC that would "patrol" between a series of different points, and then we also made an NPC that would follow the player. Right now we wi.... Read More
Unity includes a set of components that let you create computer-driven NPCs that you can use for various things in a game, from characters with pre-defined movements across th.... Read More