Allegorithmic

Substance Painter 2019

What's new in the first 2019 update for Substance Painter

Apr 23, 2019 at 10:00 am by Press Release

The Substance team unveiled Tuesday, April 23 the first Substance Painter update of 2019, reconfirming its commitment to artists of all skill levels through a host of new feat.... Read More
Allegorithmic Substance Painter

Allegorithmic demos new Substance Painter at GDC 2019

Mar 14, 2019 at 02:00 pm by Press Release

Substance Days returns to the Game Developers Conference (GDC) on March 19, bringing some of the industry's top talent and exclusive product news along with it. Dur.... Read More
Slideshow

How digital Nottingham of new 'Robin Hood' was brought to life by Cinesite and Substance

Feb 22, 2019 at 10:00 am by Submitted

The city of Nottingham perpetually exists in two states: the metropolitan center that it is today, and the fictional home of one of the world's most famous outlaws. So when t.... Read More
Allegorithmic X-TAON Art Car Contest

Allegorithmic announces winners of the 'X-TAON Art Car Contest'

Jan 30, 2019 at 02:34 pm by Submitted

After a lengthy and difficult deliberation, Allegorithmic is pleased to announce the winners of the "X-TAON Art Car Texturing Contest," a challenge to professional and student.... Read More
Adobe's Allegorithmic

What's in store for users after Adobe swallows Allegorithmic?

Jan 24, 2019 at 11:18 am by Warlord720

As a user of Allegorithmic Substance Painter, I was initially startled at the email announcing they had been acquired by Adobe. Generally, this is corporate speak for going t.... Read More
Adobe's Allegorithmic

Adobe acquires 3D textures and material creator Allegorithmic

Jan 23, 2019 at 08:59 am by Press Release

Adobe has acquired Allegorithmic, makers of Substance, the industry standard for 3D textures and material creation in game and video post-production, Adobe (Nas.... Read More
Slideshow

Allegorithmic's 2nd 'Signature Series’ Release explores sci-fi worlds

Aug 23, 2018 at 01:41 pm by Press Release

Allegorithmic recently releases the second “Signature Series” collection, part of an ongoing effort to give professional Substance artists carte blanche to ta.... Read More

Allegorithmic kicks off SIGGRAPH with exclusive Look at the AI-powered Alchemist

Aug 07, 2018 at 01:50 pm by Press Release

To kick off SIGGRAPH 2018, Allegorithmic will host Substance Day SIGGRAPH on August 13, featuring a keynote speech from founder and CEO Sébastien Deguy showcasing the u.... Read More

Substance Painter's summer update adds Subsurface Scattering

Aug 02, 2018 at 01:33 pm by Press Release

Continuing its update-filled summer, Allegorithmic announced Thursday, Aug. 2 the latest additions to Substance Painter. The Summer Update introduces subsurface scatteri.... Read More

Substance Designer releases a dozen new features, moves toward automated workflows

Jul 19, 2018 at 01:00 pm by Press Release

Allegorithmic introduced the Substance Designer Summer Release, bringing with it several new user-requested features and a tool that will change Substance Designer foreve.... Read More
Slideshow

Allegorithmic releases final set of customizable auto interior materials

Jul 14, 2018 at 11:37 am by Press Release

When it comes to creating a vehicle interior, attention to detail is everything. From the stitches to the grain of the leather, from the patterns of the speaker covers to the.... Read More
Slideshow

Allegorithmic Automotive Material releases continue with hundreds of new exterior materials

Jun 21, 2018 at 11:00 am by Press Release

Continuing with its promise to offer designers all the materials needed to create a photorealistic 3D vehicle, Allegorithmic introduces the next offering from its automotive c.... Read More

Substance Painter 2018.1.2 - Improved Baking, UI and Save System

Jun 15, 2018 at 10:52 am by -gToon

(Note: original article source is Jeremie Noguer's article on Allegorithmic blog) Substance Painter 2018.1.2 brings a bunch of improvements, fixes and twea.... Read More

Allegorithmic Launches Photorealistic Car Material Collection

Jun 09, 2018 at 10:36 am by Press Release

First 90 Materials have already launched with More to Follow Every Friday; Hundreds of Customizable Materials to Cover All Parts of a Car  Allegorithmic’s Sub.... Read More

Joint Substance x Marvelous Designer contest kicks off with fresh looks for famous statues

May 14, 2018 at 12:00 pm by Press Release

Allegorithmic, makers of the Substance tools, and CLO Virtual Fashion, the team behind Marvelous Designer, are teaming up to launch a new contest, but with a very old twi.... Read More
Nvidia Store

Substance Plugin for 3ds Max now available for free

Apr 12, 2018 at 11:30 am by Press Release

Following a successful beta, Allegorithmic announced Thursday, April 12, the official release of Substance Plugin for 3ds Max, now available for free. First announced in.... Read More

Substance Painter UI gets refreshed with help from users

Mar 15, 2018 at 03:02 pm by SchelleFire

Allegorithmic released the first update of 2018 for Substance Painter on Thursday, March 15, bringing with it a stylish new user interface (UI) and a host of performance.... Read More

Substance Designer begins 2018 with 9 new nodes and a big graph speed boost

Mar 09, 2018 at 10:08 am by Press Release

Allegorithmic released Friday, March 9 a new update to Substance Designer engineered to take on the high-res workflows of professional VFX artists. With the introduction of U.... Read More

Substance Days Comes to GDC 2018

Mar 02, 2018 at 08:02 am by SchelleFire

This year, Allegorithmic is bringing the first Substance Days of 2018 to the Game Developers Conference (GDC) for a special event on March 20, 2018. Packed with some of the ga.... Read More

Tutorial: Creating Textures for iClone 7

Dec 14, 2017 at 10:02 am by -gToon

In this video walkthrough, the team at Allegorithmic takes a look at texturing a character and exporting maps for use with the PBR shader in iClone 7. For this tutorial, us.... Read More

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