game development

Migrating to Unreal Engine 5: Quixel and animation woes

Aug 16, 2022 at 06:00 am by nemirc

As the work on “Just Let Me Go: Black Birthday” continues, I keep finding issues that, while easy to fix, consume time to be fixed, not because the fixes themselve.... Read More
Unreal Engine Free Stuff August 2022

Unreal Engine Free Stuff August 2022

Aug 11, 2022 at 10:02 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More
Unity Indie Innovation Sale

Unity Indie Innovation Sale

Aug 10, 2022 at 10:15 am by nemirc

If you are a Unity user, you will find this interesting. During the month of August, Unity will be hosting the Indie Innovation Sale, which features a lot of discounted assets.... Read More
Making nice hair materials in Unreal Engine

Making nice hair materials in Unreal Engine

Aug 05, 2022 at 05:00 am by nemirc

When making a project in Unreal Engine, I will choose between realistic hair and polygon-based hair depending on the situation. For example, in the case of Killer Dolls I am u.... Read More
Desktop vs Laptop for game development

Desktop vs Laptop for game development

Aug 04, 2022 at 01:37 pm by nemirc

In the past, I’ve written about my experience using a MAINGEAR laptop for game development. In fact, not only has this laptop become my main system for game development;.... Read More
Always have a plan B

Always have a plan B

Aug 04, 2022 at 09:30 am by nemirc

As a game developer, I have made a lot of mistakes. Luckily, I learn from those mistakes, although that doesn’t prevent me from making more mistakes. This time, I want t.... Read More
Migrating to Unreal Engine 5: Lumen, BSP and more

Migrating to Unreal Engine 5: Lumen, BSP and more

Aug 03, 2022 at 02:18 pm by nemirc

Hello again and welcome my UE5 series. After testing various things, I decided to just make the move to UE5, but only for Just Let Me Go. The other UE project, Killer Dolls, i.... Read More
Turn-Based RPG Template for Unreal Engine

Turn-Based RPG Template for Unreal Engine

Jul 29, 2022 at 10:55 am by nemirc

This time I am taking a closer look at another one of the assets that are free for the month in the Unreal Marketplace: Turn-Based RPG Template. The pack is basically a templ.... Read More
Akeytsu, a simple but powerful character animation app

Akeytsu, a simple but powerful character animation app

Jul 27, 2022 at 10:36 am by nemirc

Today I bring you a small animation application called Akeytsu. From what I see on the website, it looks like an interesting tool, so I am going to find out if it’s good.... Read More
Migrating to Unreal Engine 5: Hair and Character Creator

Migrating to Unreal Engine 5: Hair and Character Creator

Jul 21, 2022 at 10:31 am by nemirc

Hello again and welcome my UE5 series. As part the “UE4 to UE5 project convertion,” I needed to check a couple more things. First, I imported a Character Creator 3.... Read More
Point and Click Adventure Toolkit for Unreal Engine

Point and Click Adventure Toolkit for Unreal Engine

Jul 20, 2022 at 11:36 am by nemirc

If you are a UE user and you check the monthly free stuff, you know Point and Click Adventure Toolkit is free for the month. If you read my articles, you may know my tool of c.... Read More
Unreal Engine Free Stuff July 2022

Unreal Engine Free Stuff July 2022

Jul 15, 2022 at 09:17 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More
A closer look at Insta Deform for Unreal Engine

A closer look at Insta Deform for Unreal Engine

Jul 12, 2022 at 02:27 pm by nemirc

One of the assets available for free at the Unreal Marketplace is Insta Deform Component for Unreal Engine. As I said in my “UE free stuff” article for this month,.... Read More
Migrating to Unreal Engine 5: Experimenting with Lumen

Migrating to Unreal Engine 5: Experimenting with Lumen

Jul 06, 2022 at 08:15 am by nemirc

Hello again and welcome my UE5 series. This time I finally take a look at Lumen. Lumen is UE5’s new real-time global illumination system, that was created to give users.... Read More
Unity Game Services is now out of Beta

Unity Game Services is now out of Beta

Jul 05, 2022 at 09:46 am by nemirc

Some time ago, Unity released the beta of Unity Game Services (UGS). Recently, the services have been graduated out of beta, and are ready to be used by developers who want to.... Read More
Migrating to Unreal Engine 5: Converting existing projects

Migrating to Unreal Engine 5: Converting existing projects

Jun 29, 2022 at 09:00 am by nemirc

Now that UE5 is officially out, I decided to take some time to try it out. However, rather than just creating a new project to test stuff out, I decided to test it on one of m.... Read More
How we made an infinite runner in less than 2 months

How we made an infinite runner in less than 2 months

Jun 28, 2022 at 06:00 am by nemirc

A couple of months ago or so, I wrote an article about Dreamteck Forever, a Unity add-on that allows you to make infinite runner games. I actually used this engine to make &ld.... Read More
Learn Game Development for Beginners Bundle

Learn Game Development for Beginners Bundle

Jun 27, 2022 at 11:00 am by nemirc

In the past I have brought Humble Bundles that draw my attention for different reasons. Well, I found another one that might be useful to those who are just starting into game.... Read More
MoveIt! for Unreal Engine

MoveIt! for Unreal Engine

Jun 22, 2022 at 06:00 am by nemirc

Among the packs that were made free for the month in the Unreal Marketplace, there’s one that caught my attention because I think it might be very useful to make more re.... Read More

Unreal Engine Free Stuff June 2022

Jun 17, 2022 at 11:34 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More
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