game development

Testing Nanite in Unreal Engine 5

Jun 29, 2021 at 04:30 am by nemirc

While I don’t plan to use UE5 for any real game right now, I have decided to test it a little bit, and this time I wanted to try out Nanite. As you know, from my previou.... Read More

First Look: Unreal Engine 5

Jun 13, 2021 at 10:29 am by nemirc

As you know from a previous article, there’s now an Early Access version of Unreal Engine 5. Obviously, I decided to download the engine and take a look. When you insta.... Read More

Unreal Engine Free Stuff June 2021

Jun 02, 2021 at 09:26 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

Making a nicer-looking top-down perspective in Unity

May 24, 2021 at 07:00 am by nemirc

For the past months I have been working on a top-down game as a side project. While 2D top-down games cheat the perspective (placing everything in a “laying down positio.... Read More

Motion Matching in UE4 - Part 2

May 12, 2021 at 09:00 am by nemirc

Welcome back. Last time I explained the part about setting up my two rotators for the motion matching system. This time I will show you how I plugged that into the animations.... Read More

Motion Matching in UE4 - Part 1

May 10, 2021 at 12:08 pm by nemirc

Welcome to another article about game development in Unreal Engine. For the past days I have been making a “motion matching” system to make the movement of my char.... Read More

Unreal Engine Free Stuff May 2021

May 08, 2021 at 08:00 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

Using CC3 characters in Unity

Apr 30, 2021 at 07:30 am by nemirc

During all this time, I have been using CC3 characters in Unreal Engine. However, for a small side project we are developing in Unity, I found the need to bring my CC3 charact.... Read More

Character creation with MetaHumanCreator

Apr 20, 2021 at 04:00 pm by nemirc

Last week, I was given access to the MetaHuman app from Epic Games. In case you don’t know, MetaHuman is an online human creation tool that lets you create photorealisti.... Read More

Amazing facial expressions with ExPlus in iClone and CC3

Apr 08, 2021 at 05:30 am by nemirc

Last week I got the latest update for Character Creator 3 and iClone 7, and it has quite a few interesting things. However, one of the things that got my attention the most is.... Read More

Unreal Engine Free Stuff April 2021

Apr 07, 2021 at 03:45 pm by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

Interview: Hyper Three Studio

Mar 15, 2021 at 05:00 am by nemirc

Can you tell us a little bit about yourselves, what drove you into game development and how you got started?  Hyper Three Studio is a small indie game development studio.... Read More

FiberShop: Hair card texture generator

Mar 05, 2021 at 06:00 am by nemirc

This time I am taking a look at FiberShop. FiberShop is a hair card texture generator, and you can use these textures for your video game characters (or any other character th.... Read More

Unreal Engine Free Stuff: February 2021

Feb 11, 2021 at 12:00 pm by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

My experience using a MAINGEAR laptop

Jan 21, 2021 at 02:00 am by nemirc

I recently made a trip to visit my family and, out of my two systems (a desktop and I laptop), I could obviously only take my laptop. As much as I like my MacBook Pro, it&rsqu.... Read More

Epic Games acquires RAD Game Tools

Jan 11, 2021 at 04:00 pm by nemirc

Last week, Epic Games acquired RAD Game Tools. RAD Game Tools is a developer that has created a variety of tools being used on videogames for quite a few years. Among their so.... Read More

Announcing Amazon Lumberyard 1.27

Dec 16, 2020 at 07:56 pm by Press Release

As an eventful year comes to an eventful end, our plucky team of developers is busy making much requested improvements to the Amazon Lumberyard engine with an aim to.... Read More

Digital human creation with Reallusion: Animating in iClone part 3

Nov 26, 2020 at 02:00 pm by nemirc

After a brief pause, I’m coming back to my Reallusion series with a new iClone article. This time I am exploring a little bit more about animation. I.... Read More

Making AI behavior trees in PlayMaker

Nov 05, 2020 at 03:20 pm by nemirc

Right now, I am involved in the development of a couple of games. One of them is "Just Let Me Go," the horror game I've mentioned before, which is being developed in Unre.... Read More

Digital human creation with Reallusion: Animating in iClone 2

Nov 04, 2020 at 02:00 am by nemirc

This time we are going to take a closer look at animation in iClone. You can produce animations using keyframes, puppeteering, and motion capture. Since I don’t have any.... Read More

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