digital human

Create your digital clones with Avatar SDK

May 22, 2021 at 04:00 am by nemirc

Even though I have decided to use Reallusion’s CC3 for my projects for the foreseeable future, I am always interested in tools that make your work easier, including tool.... Read More

Using CC3 characters in Unity

Apr 30, 2021 at 07:30 am by nemirc

During all this time, I have been using CC3 characters in Unreal Engine. However, for a small side project we are developing in Unity, I found the need to bring my CC3 charact.... Read More
MetaHuman: Realistic Humans For UE4

MetaHuman: Realistic Humans For UE4

Feb 11, 2021 at 10:00 am by nemirc

This week, Epic Games released the "MetaHumans" sample project. MetaHumans are digital humans created by MetaHumans Creator, an application that Epic Games might be releasing.... Read More

Digital human creation with Reallusion: Materials

Dec 24, 2020 at 04:16 pm by nemirc

This time I decided to take a closer look at materials in Character Creator 3. This may not sound so related to human characters, but materials are important when creating out.... Read More

Digital human creation with Reallusion: Multi-part outfit part 2

Dec 10, 2020 at 12:40 pm by nemirc

Welcome back. Last time I showed you the first steps into creating a custom multi-part outfit for a character, using Maya and Character Creator 3. This time I will continue wi.... Read More

Digital human creation with Reallusion: Animating in iClone part 3

Nov 26, 2020 at 02:00 pm by nemirc

After a brief pause, I’m coming back to my Reallusion series with a new iClone article. This time I am exploring a little bit more about animation. I.... Read More

Digital human creation with Reallusion: Making Paco with CC3 and ZBrush

Nov 13, 2020 at 05:00 am by nemirc

As I continue working on Just Let Me Go, I went back to Character Creator to make a new enemy (named “Paco”). I decided to make this enemy because he’s going.... Read More

Digital human creation with Reallusion: Animating in iClone 2

Nov 04, 2020 at 02:00 am by nemirc

This time we are going to take a closer look at animation in iClone. You can produce animations using keyframes, puppeteering, and motion capture. Since I don’t have any.... Read More

Digital human creation with Reallusion: Animating in iClone

Oct 20, 2020 at 11:51 pm by nemirc

Welcome back. This time, I decided to take a closer look at animation in iClone. I could very easily animate my characters in Maya, like I’ve been doing so far. However,.... Read More

Digital human creation with Reallusion: Custom outfits

Oct 20, 2020 at 11:21 pm by nemirc

  Character Creator includes a few clothing items as part of the install. On top of that, you can purchase more content from the Reallusion Marketplace. However, sometim.... Read More
Digital human creation with Reallusion: Sculpting & morphing

Digital human creation with Reallusion: Sculpting & morphing

Oct 08, 2020 at 12:00 pm by nemirc

Welcome back to this series. This time I continue working on Amelia, as we explore Character Creator more deeply. As you saw last time, I had pretty much finished shaping the.... Read More
Digital human creation with Reallusion: A deeper look at CC3

Digital human creation with Reallusion: A deeper look at CC3

Oct 07, 2020 at 10:00 am by nemirc

Welcome to another article in my Rellusion series. As I said in a previous article, one of my aims is to test iClone and Character Creator on one of my current projects, a hor.... Read More

Digital human creation with Reallusion: Headshot

Sep 29, 2020 at 10:00 am by nemirc

In my quest for a better and faster game development pipeline, I try to test out different applications, including web apps (for example, Mixamo). I've now decided to test out.... Read More

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