Unity user explores Unreal Engine 4

Unity user explores Unreal Engine 4: part 11

Aug 05, 2020 at 10:00 am by nemirc

Being a high-end game development engine, Unreal Engine 4 has a lot of different features I have not covered yet. One of the things I would recommend is to download the "conte.... Read More

Unity user explores Unreal Engine 4: part 9

May 22, 2020 at 10:00 am by nemirc

Last time I explored the "sensing" capabilities in UE4. That is just a small piece of the puzzle, since the entire IA system in UE4 involves different parts that have to work.... Read More

Unity user explores Unreal Engine 4: part 8

May 04, 2020 at 01:30 pm by nemirc

In previous parts of this series, I've covered different aspects of UE4, including hair rendering, materials, landscape and foliage creation, and character animation. I've con.... Read More

Unity user explores Unreal Engine 4: Part 6

Mar 25, 2020 at 11:47 am by nemirc

Another UE4 feature Epic Games promotes a lot is the use of Blueprints. Blueprints is a visual scripting language for UE4. Here's the thing, if you have used UDK (or still us.... Read More

Unity user explores Unreal Engine 4: Part 5

Mar 20, 2020 at 10:00 am by nemirc

Today I take a look at landscapes and foliage. In UDK, we used landscape to create the entire island of Enola, and it took a while but the tools made it easy (for the most par.... Read More

Unity user explores Unreal Engine 4: Part 4

Mar 06, 2020 at 10:52 am by nemirc

This time, I continued working on the basic learning (or rather re-learning) of the basic elements in UE4. If you are coming from Unity + the PostProcess Stack 2, then you are.... Read More
Unity user explores Unreal Engine 4 title card

Unity user explores Unreal Engine 4: Part 3

Mar 03, 2020 at 10:37 pm by nemirc

On my last article of this series, I gave you my impressions on the new hair system. Also, I would like to report I managed to "fix" the issue. It turns out the Niagara Groom.... Read More

Unity user explores Unreal Engine 4: Part 2

Mar 03, 2020 at 10:00 am by nemirc

Last time, I was explaining why I moved from Unreal Development Kit (which was the free version of Unreal Engine 3) to Unity instead of Unreal Engine 4, and then I told you ab.... Read More
Unity user explores Unreal Engine 4

Unity user explores Unreal Engine 4: Part 1

Feb 13, 2020 at 02:00 pm by nemirc

In the past I've covered different game development engines, but this time I'm doing something different, as I will go through the experiment of moving from Unity to Unreal..... Read More

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