Character Creator 3

Hide Body Mesh Tool & Visibility Dummies for Custom Characters

How to Hide Body Mesh Tool & Visibility Dummies for Custom Characters

Oct 21, 2021 at 09:19 am by Warlord720

One thing iClone and Character Creator 3 can do is hide body parts. You have several ways of accomplishing this if you need to replace a limb with a prosthetic or robotic limb.... Read More

CC3 Cloth simulation in iClone and Unreal Engine 4

Oct 02, 2021 at 06:00 am by nemirc

Turning a cloth object into a dynamic cloth object in CC3 is pretty easy, but it may require some experimentation to get the result you want. All you need to do is select the.... Read More

Using CC3 characters in Unity: Animation tips

Sep 19, 2021 at 04:15 am by nemirc

For one of our current projects, Killer Dolls Battle Arena, the characters (protagonists and enemies) are created in CC3, although rigs come from Mixamo or CC3 depending on th.... Read More

Using CC3 LODs with strand-based hair in UE4

Aug 19, 2021 at 06:00 am by nemirc

Last week I discussed how to use LODs from Character Creator 3 into Unreal Engine. That time I covered different alternatives depending on your setup, and I also mentioned you.... Read More

Fancy Armor in CC3 using Maya & Substance Painter+Designer

Aug 11, 2021 at 06:00 am by nemirc

Very recently I finished work on the game “Killer Dolls United” for PS Vita, a game I featured briefly in one article about generating LODs using Character Creator.... Read More

Using Character Creator 3 LODs in Unreal Engine 4

Aug 10, 2021 at 03:10 pm by nemirc

While Character Creator 3 produces amazingly high quality for video games by default, you still need to generate lower resolution models for some situations, like when your ch.... Read More

Reallusion's Lip-Sync Animation Contest 2021

Jul 11, 2021 at 08:00 pm by Press Release

Reallusion is sponsoring a lip-sync animation contest with prizes worth 40,000!

Creating LODs using Character Creator 3

Jun 11, 2021 at 05:30 am by nemirc

During the past weeks, I have been working on my studio’s last game for the PlayStation Vita, a top-down hack-and-slash game titled “Killer Dolls United.” Fo.... Read More

Using CC3 characters in Unity

Apr 30, 2021 at 07:30 am by nemirc

During all this time, I have been using CC3 characters in Unreal Engine. However, for a small side project we are developing in Unity, I found the need to bring my CC3 charact.... Read More

Amazing facial expressions with ExPlus in iClone and CC3

Apr 08, 2021 at 05:30 am by nemirc

Last week I got the latest update for Character Creator 3 and iClone 7, and it has quite a few interesting things. However, one of the things that got my attention the most is.... Read More

Azania Rises: Futuristic 3D Animation made in Africa

Mar 25, 2021 at 05:00 am by nemirc

While browsing the internet, I found a series of animations titled Azania Rises. These animations are being made by Formation Animation Studios, located in South Africa. The s.... Read More
iClone 7, CC3 massive updates, massive

Reallusion releases massive iClone 7, CC3 updates

Mar 24, 2021 at 10:05 am by Warlord720

I've been using iClone since version one, way back in the dark ages around 2005 or so. Before that, I was already working with 3ds Max because I worked for Max based studios a.... Read More
Digital human creation with Reallusion: Wounds and bruises

Digital human creation with Reallusion: Wounds and bruises

Feb 23, 2021 at 10:00 am by nemirc

I continue exploring Character Creator 3, and this time I am looking into how to add wounds to my characters. As I continue working on "Just Let Me Go," I reach a point where.... Read More

Digital human creation with Reallusion: Materials

Dec 24, 2020 at 04:16 pm by nemirc

This time I decided to take a closer look at materials in Character Creator 3. This may not sound so related to human characters, but materials are important when creating out.... Read More

Digital human creation with Reallusion: Multi-part outfit part 3

Dec 14, 2020 at 12:59 pm by nemirc

This time I finish the multi part outfit, and I adjust it to my custom character. As you can see from the first picture, the outfit doesn’t look quite good around the br.... Read More

Digital human creation with Reallusion: Multi-part outfit part 2

Dec 10, 2020 at 12:40 pm by nemirc

Welcome back. Last time I showed you the first steps into creating a custom multi-part outfit for a character, using Maya and Character Creator 3. This time I will continue wi.... Read More

Digital human creation with Reallusion: Multi-part outfit part 1

Dec 07, 2020 at 07:00 pm by nemirc

Welcome back to my Reallusion series. This time I am explaining how I I am creating a multi-part outfit for a video game character. This outfit will be com.... Read More

Digital human creation with Reallusion: Animating in iClone part 3

Nov 26, 2020 at 02:00 pm by nemirc

After a brief pause, I’m coming back to my Reallusion series with a new iClone article. This time I am exploring a little bit more about animation. I.... Read More

Digital human creation with Reallusion: Making Paco with CC3 and ZBrush

Nov 13, 2020 at 05:00 am by nemirc

As I continue working on Just Let Me Go, I went back to Character Creator to make a new enemy (named “Paco”). I decided to make this enemy because he’s going.... Read More

Digital human creation with Reallusion: Animating in iClone 2

Nov 04, 2020 at 02:00 am by nemirc

This time we are going to take a closer look at animation in iClone. You can produce animations using keyframes, puppeteering, and motion capture. Since I don’t have any.... Read More
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