Making an infinite runner: Part 7

Jun 11, 2019 at 10:00 am by nemirc

You now have a fully functional game, but there are a few things you could do. In this article, I would like to share a few ideas that can make your game more interesting. Sp.... Read More
Making an infinite runner

Making an infinite runner: Part 6

Jun 04, 2019 at 10:00 am by nemirc

Welcome to part six of this tutorial. Right now, we have a fully functional infinite runner game where you avoid obstacles. You can leave it like this and just add a routine.... Read More
Making an infinite runner

Making an infinite runner: Part 5

May 28, 2019 at 02:00 pm by nemirc

Hello again. It's time to continue our infinite runner game. Last time, we added the ability to move left and right to our avatar, as well as some basic obstacle spawning fun.... Read More

Making an infinite runner: Part 4

May 28, 2019 at 10:00 am by nemirc

So far, we’ve seen how to build an infinite track, an auto-running avatar, and a camera. However, there are other things we could do to this game, although some of them.... Read More

Making an infinite runner: Part 3

May 21, 2019 at 10:00 am by nemirc

In previous parts we've created an avatar that will always run forward non-stop, and we've also created a track that will automatically add sections as needed. However, we are.... Read More

Making an infinite runner: Part 2

May 16, 2019 at 01:27 pm by nemirc

In the previous part, I discussed how we could start creating a track for our infinite runner, and also how to make our avatar move. Right now, we have an avatar that runs on.... Read More

Making an infinite runner: Part 1

May 14, 2019 at 10:00 am by nemirc

As you know, Unity is my tool of choice for game development, due to its versatility, asset ecosystem and ability to port to different platforms. For that reason, I’ve.... Read More
Unity Fog

Taking a look at Unity Fog

May 07, 2019 at 10:00 am by nemirc

After exploring the Post-process Stack in Unity, this time we will take a look at the Unity Fog. Adding fog to your scenes can be used for various purposes. For example, you.... Read More

Sin City game look with Unity and Photoshop

Apr 30, 2019 at 10:00 am by nemirc

Unity has a nice feature called the Postprocess Stack. It’s a component with a set of properties that let you modify the look of the game. You can do a wide variety of t.... Read More
Pharos AR by Childish Gambino

How Childish Gambino used Unity to create an immersive universe

Apr 25, 2019 at 12:00 pm by Press Release

PHAROS AR by Childish Gambino is the world’s first cross-platform, multiplayer AR music experience, and it’s now available on Google Play and coming soon to the Ap.... Read More

What's new with UIElements in 2019.1

Apr 24, 2019 at 12:00 pm by Press Release

UIElements is a new retained mode UI framework for Unity, available now as a public API for Unity 2019.1. In its current form, it's a tool that makes it easier for you to.... Read More
Unity 2019.1

What's new in Unity 2019.1

Apr 16, 2019 at 01:37 pm by SchelleFire

The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burst Compiler, the Lightwe.... Read More
Glycon VR for Unity

Glycon VR: A mocap jewel for your Unity toolbox

Feb 28, 2019 at 10:00 am by Warlord720

Finally, I get to talk about Glycon, a cool little Unity-based tool for virtual reality motion capture. This is a review I wanted to publish weeks ago but there were too many.... Read More
Unity 2019.1 beta

Unity 2019.1 beta is out

Feb 21, 2019 at 11:00 am by Submitted

From Unity:  2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor and im.... Read More
Unity 2019.1 beta release

Here's what to know about the Unity 2019.1 beta release

Feb 01, 2019 at 09:38 am by Press Release

Unity's beta release of 2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor and i.... Read More
Nvidia Store
Unity 2D Challenge

Unity announces winners in 2D Challenge contest

Jan 23, 2019 at 01:00 pm by Submitted

Unity received 212 awesome submissions that underlined the creativity, passion, and excitement among game developers across our 2D community and around the world. The en.... Read More
Unity Vs. Improbable

What's going on with Unity's TOS and Improbable's SpatialOS?

Jan 18, 2019 at 11:46 am by SchelleFire

Dueling blog posts from Unity, Improbable, and Epic Games has resulted in Unity pulling back a Terms of Service change that some developers in legal limbo for more than a mont.... Read More
Unity for Humanity 2019 Challenge

Unity for Humanity 2019 Challenge is now taking submissions for $25K grand prize

Jan 08, 2019 at 01:00 pm by SchelleFire

As our world evolves at a rapid rate, Unity creators are developing projects and tools that have a positive and meaningful impact on our planet. Whether they touch on social,.... Read More
Character Creator 3

How to export Character Creator 3 Base Characters to Unity

Dec 15, 2018 at 10:00 am by Submitted

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character ba.... Read More
Unity 2018

Here are some of the key feature in Unity 2018.3

Dec 13, 2018 at 02:53 pm by Press Release

Unity 2018.3 has many improvements and additions like improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain sys.... Read More

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