Tips + Tutorials

Opacity Maps in iClone and Character Creator 3

May 15, 2021 at 04:30 am by Warlord720

One important, very simple tool in iClone and Character Creator is the Opacity map channel. I’m not talking about the opacity slider as that is more of a hammer on a gna.... Read More

Motion Matching in UE4 - Part 2

May 12, 2021 at 09:00 am by nemirc

Welcome back. Last time I explained the part about setting up my two rotators for the motion matching system. This time I will show you how I plugged that into the animations.... Read More

Motion Matching in UE4 - Part 1

May 10, 2021 at 12:08 pm by nemirc

Welcome to another article about game development in Unreal Engine. For the past days I have been making a “motion matching” system to make the movement of my char.... Read More

High Poly Versus Low Poly for Beginners

May 05, 2021 at 12:27 pm by Warlord720

Every week more people are getting into digital 3D art. There are a variety of reasons for this from a wide range of new users. Some have a story to tell in a single image whi.... Read More

Using CC3 characters in Unity

Apr 30, 2021 at 07:30 am by nemirc

During all this time, I have been using CC3 characters in Unreal Engine. However, for a small side project we are developing in Unity, I found the need to bring my CC3 charact.... Read More

Basic Emissive Lighting in iClone 7

Apr 15, 2021 at 06:45 am by Warlord720

Lighting a scene with object-based lighting in iClone 7 can be fun for some and frustrating for others. According to recent email some are having a hard time lighting a night.... Read More

How to Track and Add and Object in Cinema 4D

Apr 10, 2021 at 07:02 pm by -gToon

Uncut Media shares a tutorial with Cinema 4D on how to track an object. 

Spring Bones for Hair Sway

Apr 09, 2021 at 12:11 pm by Warlord720

By now most iCloners know Reallusion’s latest update to Character Creator 3 and iClone 7 brought a new hair and beard system that was sorely needed. Hair has been one of.... Read More

Unreal Engine Free Stuff April 2021

Apr 07, 2021 at 03:45 pm by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

Floaty hair in UE4

Mar 31, 2021 at 04:18 pm by nemirc

While working on Just Let Me Go, I found myself in the need of making floaty hair for a ghost-like character in the game. The idea was to make a hair that looked like my chara.... Read More

How to Make Your Iclone Films Much Better: Giving Your Characters Life

Mar 31, 2021 at 10:00 am by Benjamin Tuttle

It has been over a decade since I have been making content with iClone. At first, I was skeptical about iClone... at first glance, it was a program full of hollow dancing vide.... Read More

Easy Armor - ZBrush 2021.6 Project Mesh Tool

Mar 25, 2021 at 06:00 am by Warlord720

The latest update to ZBrush, 2021.6, brings new tools for creating complex and interesting armor along with many other things that require hard surfacing. From spaceships to b.... Read More

Using Images, Planes and Layers in iClone 7

Mar 18, 2021 at 08:30 am by Warlord720

This week we will take a break from Actorcore retargeting to address an issue that I’m asked about concerning the use of images in iClone. Sometimes you do not have the.... Read More
How I use Trello for project management

How I use Trello for project management

Mar 11, 2021 at 10:35 am by nemirc

As an independent game developer, I try to keep my projects small, but even small projects require some sort of management and tracking. Previously, I have used things like Mi.... Read More

Retargeting ActorCore Motion in MotionBuilder

Mar 11, 2021 at 04:45 am by Warlord720

For our fourth ActorCore retargeting installment we’ll take a look at another application From Autodesk. Already having been through 3DS Max and Maya, well finish out th.... Read More

How to Paint with Particles in Houdini

Mar 03, 2021 at 01:00 pm by -gToon

In this Houdini tutorial we use pyro to drive our particles and stick them to animated geo!

Retarget ActorCore Motions in Blender

Mar 03, 2021 at 12:37 pm by Warlord720

This particular retargeting is one that I have put off and yet looked forward to the most in terms of the apps I’ve been using during this retargeting craze I’m ca.... Read More

Retarget ActorCore Motion in Maya

Feb 24, 2021 at 07:00 am by Warlord720

Last week we looked at retargeting Reallusion’s ActorCore motion capture library to 3DS Max, specifically the CAT rig. This week we’ll look at retargeting in Maya.... Read More
Digital human creation with Reallusion: Wounds and bruises

Digital human creation with Reallusion: Wounds and bruises

Feb 23, 2021 at 10:00 am by nemirc

I continue exploring Character Creator 3, and this time I am looking into how to add wounds to my characters. As I continue working on "Just Let Me Go," I reach a point where.... Read More

Making Polygon Hair with XGen in Maya

Feb 22, 2021 at 11:30 am by nemirc

I am a big fan of using XGen to create realistic hair. However, sometimes you can’t use the realistic strands-based hair because the target application doesn’t sup.... Read More

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