Tips + Tutorials

An introduction into Vector Art in Cartoon Animator 5

Dec 27, 2022 at 06:45 am by -gToon

Gary Pye explains how using vector-based graphics in Cartoon Animator 5 is a big step up!
Frustrating Results

Frustrating Results

Dec 15, 2022 at 11:03 am by Barbara Din

I always say you have to focus on the process, not the results. And it’s true. I stand by it. But I understand it’s easier said than done. Especially if you feel y.... Read More
From Maya to Blender: part 4

From Maya to Blender: part 4

Dec 14, 2022 at 10:08 am by nemirc

As I said in my previous article about Blender, my next step was to add extra details to the tank top and then texturing. I added the extra details using two methods. First, I.... Read More
Unreal Engine Free Stuff December 2022

Unreal Engine Free Stuff December 2022

Dec 09, 2022 at 07:30 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

Using Outpainting to Alter Images

Dec 06, 2022 at 08:00 am by Warlord720

As AI image generators continue to mature, we are seeing more uses as the tools improve. Inpainting is one such tool that allows us to mask out an area and regenerate it. Whil.... Read More

Sculpting with ZModeler by Daniel Zeni

Dec 02, 2022 at 05:00 am by -gToon

Gnomon workshop tutorial by Daniel Zeni on sculpting with ZModeler. 

Using Specific Free Models for Stable Diffusion

Nov 30, 2022 at 07:15 am by Warlord720

A standalone, locally installed version of Stable Diffusion from KMVD SD GUI is now in version 1.7.1 over at itch.io. I have used this GUI since 1.5 for testing and article re.... Read More

How to create fire in Blender from video texture

Nov 25, 2022 at 11:00 am by -gToon

Great tutorial from CG Material on creating fire in Blender. 
From Maya to Blender: Part 3

From Maya to Blender: Part 3

Nov 24, 2022 at 08:00 am by nemirc

I am coming back to Blender, and this time I decided it was time to make an actual model. For a project, I need to model a tank top, so that’s what I will be doing. In M.... Read More
Upscaling Small Art Pieces with Photoshop's Super Zoom

Upscaling Small Art Pieces with Photoshop's Super Zoom

Nov 22, 2022 at 07:45 am by Barbara Din

I have a terrible scanner. It only scans paper sheets that are perfectly smooth, with no wrinkles at all. If it has just one minuscule deviation from being absolutely and comp.... Read More
Psychology of Shapes | Part 2

Psychology of Shapes | Part 2

Nov 16, 2022 at 12:35 pm by Barbara Din

Part Two - Lines   In part one we talked about how different visual shapes affect us psychologically so we can use that information to make better decisions about our c.... Read More

The Overlooked Simplicity of a Single Light

Nov 15, 2022 at 07:27 pm by Warlord720

Point lights – area lights, spotlights, volumetric lights, atmosphere, Image Based Lighting, HDRI and let’s not forget post-processing. It seems complicated becaus.... Read More
Psychology of Shapes | Part 1

Psychology of Shapes | Part 1

Nov 12, 2022 at 02:15 am by Barbara Din

In the previous series we talked about the psychology of color. How color affects us mentally and emotionally and how we can use that information to convey the message we want.... Read More
Unreal Engine Free Stuff November 2022

Unreal Engine Free Stuff November 2022

Nov 09, 2022 at 08:20 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More
Fixing “see-through” error when using UE hair and CC characters

Fixing “see-through” error when using UE hair and CC characters

Nov 03, 2022 at 08:37 am by nemirc

When I work with realistic hair, and Character Creator characters, in Unreal Engine, I have noticed a really strange effect when the hair is covering the eyes (for example, if.... Read More
From Maya to Blender: part 2

From Maya to Blender: part 2

Oct 28, 2022 at 10:14 am by nemirc

Hello again. I continue exploring Blender, and, this time, I take a look at the modeling tools. The most basic way of editing a mesh is editing its vertices. Blender allows yo.... Read More
Building an underground temple in UE4

Building an underground temple in UE4

Oct 26, 2022 at 06:00 am by nemirc

A few days ago, I was working on this underground cave/temple scene for a project, and now I am briefly going to tell you how I made it. The entire scene is made with various.... Read More

Using AI Generated Images for Headshot

Oct 25, 2022 at 06:30 am by Warlord720

  One thing most Character Creator users never have enough of is new faces for their characters. Now, with AI image generators, we can conjure up any number of facial im.... Read More
Move On or Keep Trying?

Move On or Keep Trying?

Oct 22, 2022 at 11:45 am by Barbara Din

I’m not talking about art altogether. You should never quit art. It won’t let you. Thankfully. Although you might eventually have this dilemma, so we’ll leav.... Read More
Hair coloring tips

Hair coloring tips

Oct 20, 2022 at 09:23 am by nemirc

Time for another quick Unreal Hair tip. While working on something, I ran into this issue when working with pale-blond hair and a very dim skylight to add some ambient light t.... Read More

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