Tips + Tutorials

How to use the new Loop Selection options in Cinema 4D S22

Jul 09, 2020 at 01:55 pm by -gToon

In this Quick Tip, Jonas Pilz shows you how to use the Loop Selection tool in Cinema 4D S22. You will quickly notice how useful the new options Stop at Selection, Stop at Non-.... Read More
Video 101: Video Production Vs Video Creation

Video 101: Video Production Vs Video Creation

Jul 09, 2020 at 10:00 am by Warlord720

To the beginner it may seem that video creation and production are the same things but some of you reading this already know there is much more to the production process than.... Read More

Unreal Engine 4 cloth simulation tips

Jul 08, 2020 at 10:00 am by nemirc

Working with cloth simulation in UE4 is not really that complicated. Previously, you had to create your APEX clothing in an external application, but now that clothing is crea.... Read More
Creating light rays in Unreal Engine 4

How to create light rays in Unreal Engine 4

Jul 07, 2020 at 10:00 am by nemirc

Light cones are a nice visual effect that can improve the atmosphere of your game. You can easily add this effect in UE4 with a combination of fog and lights.  The first.... Read More

AI systems using Unreal Engine 4: part 5

Jul 02, 2020 at 10:00 am by nemirc

Hello again and welcome. This time, I will explain the patrolling branches of my AI. For my patrolling branches I have 2 options: alert level is 2 and alert is greater or equa.... Read More

Dynamic Noodles in Cinema 4D Tutorial

Jul 01, 2020 at 05:26 pm by -gToon

Today we'll be creating dynamic noodles in Cinema 4D. We'll use soft body dynamics, mograph and the sweep to create the effect. You can download the free project file too.... Read More

AI systems using Unreal Engine 4: part 4

Jun 30, 2020 at 10:08 am by nemirc

Welcome back to this series about artificial intelligence. This time I will show you the idle/patrol branch of my behavior tree, which I will call "default" branch from now on.... Read More
Getting started in 3D digital art

How to get started in 3D digital art

Jun 25, 2020 at 10:00 am by Warlord720

You've finally decided to take the plunge and see about this 3D art thing that's going on out there. Maybe you are a frustrated creative or maybe you have friends that have 3D.... Read More
Is it OK to take a break from art?

Is it OK to take a break from art?

Jun 18, 2020 at 10:00 am by Barbara Din

Life circumstances sometimes get in the way, of feel so overwhelming, we just can't juggle it all. We don't have the time, the mood, the muses… But if that wasn't enoug.... Read More

C4D Modeling Melting Chocolate with Splines

Jun 16, 2020 at 01:10 pm by -gToon

Youtubist David Cantera shows how to model ice-cream and melting chocolate using splines and volumes in Maxon's Cinema 4D. Using this method gives you complete control over ho.... Read More

Combating VR Sickness in Sim Racing

Jun 12, 2020 at 11:24 am by Warlord720

One thing I learned in the early days of VR development was the fact that I was susceptible to various forms of VR induced motion sickness. Now, this isn’t just an unple.... Read More

Creating hair in Maya and Unreal Engine 4: part 6

Jun 10, 2020 at 10:00 am by nemirc

Hello again. This series of articles were not abandoned, just paused as I experimented more with hair and other engine features. In previous parts I had stated I was happy wit.... Read More
Unity user explores Unreal Engine 4

Unity user explores Unreal Engine 4: part 10

Jun 09, 2020 at 10:00 am by nemirc

As I explore Unreal Engine 4 while porting my horror game from Unity to that engine, it is time to get into another subject that is a big part of my interests: cloth simulatio.... Read More
AI systems using Unreal Engine 4

AI systems using Unreal Engine 4: part 3

Jun 03, 2020 at 02:00 pm by nemirc

Last time I told you about the sight branch. This time I will explain the hearing branch. This branch is supposed to allow the stalker to hear the player and react to player-g.... Read More

AI systems using Unreal Engine 4: part 2

Jun 03, 2020 at 10:00 am by nemirc

Welcome to the second part of this series. Previously, I briefly explained the different components that conform UE4’s AI system. This time, I will explain a little bit.... Read More

Cinema 4D & Octane Tutorial - Satisfying Volume Spheres

Jun 02, 2020 at 04:39 pm by -gToon

This volume spheres tutorial by youtube teacher sketchy is a great introduction on how to use Octane and Cinema 4D.  💯3D Assets - https://sellfy.com/sketchyy/ ❤️You can.... Read More
AI systems in Unreal Engine 4

AI systems using Unreal Engine 4: part 1

May 28, 2020 at 12:00 pm by nemirc

As you may have seen in my Unreal Engine 4 series, one of my interests is making a working AI for my project “Just Let Me Go.” Now I am going to take a closer look.... Read More

Unity user explores Unreal Engine 4: part 9

May 22, 2020 at 10:00 am by nemirc

Last time I explored the "sensing" capabilities in UE4. That is just a small piece of the puzzle, since the entire IA system in UE4 involves different parts that have to work.... Read More
Embrace the Creative Mess

Embrace the Creative Mess

May 21, 2020 at 01:35 pm by Barbara Din

Sometimes (or many times), you have a perfect vision, an idea in your head so great, you have to try and make it a reality right now. And after a while, you start realizing th.... Read More
Low Poly Crowd Creation

Low Poly Crowd Creation using Character Creator and InstaLOD

May 21, 2020 at 10:00 am by Warlord720

It was not my intention to do another article so soon involving InstaLOD but last week's article on using it to reduce a helicopter so it could be used in groups and formation.... Read More

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