Reallusion’s Digital Human Contest launched in September 2020 with the aim of introducing game-changing solutions for character artists to add speed and creativity to 3D character creation. Within 2.5 months, there were more than 160 submissions across Realistic, Stylized and Animated characters categories. 35% of the entrants were new to Character Creator and successfully adopted it into their creation pipeline.
“We are elated by the number of new 3D artists excelling with Character Creator. Among the entries, concept artists, animators, game developers and 3D generalists presented characters with work-in-progress that demonstrated the excellent and diverse skills brought to the competition. We also learned a lot from them. We believe that real-time character creation is the future for artists to revolutionize the process of building quality characters with an efficient workflow and adaptable pipeline.” – John Martin, VP, Product Marketing
The Digital Human Contest is hosted by Reallusion, and sponsored by industry leaders in character design, including Noitom, ArtStation, ZBrush, Substance, Texturing.xyz, Marvelous Designer, and Faceware. Character Creator’s native pipeline functions allow artists to seamlessly integrate a new workflow designed for rapid creativity with zero sacrifice in character quality.
REALISTIC CHARACTER CATEGORY
Under this category, entrants create a realistic human character in Character Creator by combining the character base with tools like ZBrush, Substance Painter, Marvelous Designer, Blender, Wrap, Texturing.xyz, and Maya.
1st Place: Scout Annie – by Rafael Benedicto, 3D Character Modeler
“Character Creator helped a lot in this project as I was able to build and iterate an anatomically-accurate human in just minutes, then spend more time on other things like her outfit and equipment. And the results speak for themselves.” – Rafael Benedicto
2nd Place: Cyber Boxer – by Miguel Soudjay, 3D Artist
“It was a whole new way of creating for me. Character Creator 3 is a tool that blends perfectly with other software and makes it an undeniable asset in the creation of characters like the Cyber Boxer. The topology is flexible and you have the possibility to have a rigged character to do your poses and animations.” – Miguel Soudjay
3rd Place: The Evil Queen of Divine Troop – by Joe Lo, Freelance 3D Artist
“My story began 4 years ago, I spent countless nights mastering various 3D tools after finishing my daytime accounting job. I couldn’t tell you how excited I was to successfully render and illustrate the transformation of a wounded old lady to a perfectly shaped evil queen.” – Joe Lo