2020 was a difficult year for all of us, to say the least, but what was it like in the world of computer graphics? While there was an overall economic downturn, many businesses in the computer graphics and digital art fields had a very good year economically. Some of this is due to the fact that computer graphics and digital arts moved to online sales and development years before the pandemic kept everyone at home in front of their computers.
The pandemic actually created a higher demand for entertainment (online, in particular) which in turn pushed the demand for software, media creation and hardware used to create them. Sources like Business Wire indicate that computer graphics will be a 40+ billion dollar business by 2025.
So with all of this demand for content, what were the top tech stories for 2020 in computer graphics?. We asked our staff of writers what they thought and we had a lot of ideas. So many, we’ve decided to break each writer’s comment into separate articles.
The year 2020 was hard on many of us, though hopefully it was a year for introspect and re-evaluation on what is most important. I honestly found a lot more inspiration for trying new things in 2021, especially through a few artist interviews and short films I've highlighted in the past year here on the Renderosity Magazine.
In the beginning of 2020, I had the opportunity to interview an idol of mine, whose concepts and motion design work are simply incredible. Carey Smith, whose YouTube channel, Division 05, is THE place to learn visual design from the very basics to full-blown projects, is a sure stop for any creative. He is ultimately engaging and informative, with a great dose of humor throughout his teaching of design. Also, a fun guy to talk to, you can read his interview here:
Another interview to check out is with Isabel Aracama, an illustrator from Spain, whose passion for teaching is very evident in her tutorials. With her experience in various forms of illustration, she aims to teach the best ways to use the tools available. Though she mainly uses Affinity software, her techniques can be applied with other software. Read the interview here:
I've long had an interest in motion design, which then led to interest in film title sequences, and even short films themselves. Just the idea that so much can be said in such a short time thrills me to no end. I have found myself watching many more short films than TV programs or full features since.
My Motion Weekly column, though sparse in the last year, has highlighted a great number of incredible pieces, from stop-motion to live action. Here are a few I hope you take the time to watch:
All The Things - this piece embodies everything I love about motion design:
Friends with Death - Sculptor, Jim Mckenzie, shows the creation of one of his pieces through stop-motion, which made it more time-consuming, but an incredible watch.
Framed - Another great foray into stop-motion is this noir tale, which is an absolute must-see:
Bendito Machine VI - Artist, Jossie Malis, who I will have a forthcoming interview with, creates incredible silhouette animations with his Bendito Machine series. Here is the final episode:
Unabridged - a title sequence for a non-existent show, and it is an absolutely incredible piece. Check this one out here:
Now, here's hoping for an incredible and creative 2021 for all of us!