An emerging game studio, Storytellers Entertainment, is hoping to spark a new generation of fantasy based retro gaming with the development of “Imperium Omni,” a four-part serialized solo-RPG set in the vast fictional world of Aeris Pri. The game is to be released on PC with future expansion to Xbox and PS4 console platforms.
The company, established by fantasy fiction writer and veteran game designer, Matthew Thomas and award-winning Hollywood SFX expert Bill Munns, will cater to fans of retro-styled, fantasy based, solo-RPGs following a surge in interest in retro gaming in recent years.
Storytellers Entertainment’s first planned release, Imperium Omni, a four-part solo-RPG is based on a full-length fantasy novel written by Mr. Thomas. The game and novel start with Shadow, a half-Elf from the Kingdom of Sashire graduating from The Explorer’s Academy who sets out on a series of military campaigns rising through the ranks until at last challenging Empress Illissa, the powerful protagonist in the series.
“Our main aim is to breathe new life into the fantasy-retro gaming space. Demand is growing from players right around the world for this style of gameplay but very few studios are catering to that demand. Imperium Omni will be our first test with players. We want to create a vast new fantasy world spanning 30 years of gameplay and integrate it with a full-length novel to read alongside the game.” said Matt Thomas, CEO of Storytellers Entertainment.
The game is set in Aeris Pri, a fictional world where Elves, Humans and other races coexist. Born to a Human father and Elven mother, the games hero, Shadow, sets off from Explorer’s School on an adventure. After stumbling upon the remnants of an infamous group of explorers, The Changers, Shadow joins the group and their quest to discover a terrible artifact with extraordinary power has come back to haunt them. Or, is this new Eastern King unrelated to the demon Raunos who originally brought the artifact with him from an ancient world?
The players long-term goal in the game is to move all the way from the lowest ranked player to eventually be crowned Emperor or Empress of the world, taking that honored spot from the current Empress. The game is broken into four editions and four corresponding books. The first edition to be released will be the Captain’s Edition. The story continues in each game, as does the player's character, equipment, statistics and allies combining to create a single story-arc with the player progressing and growing over each game.
The game incorporates a unique map-based user interface that melds maps, animation and Unreal Engine 3D that powers segments for combat, exploration and key interactions.
The game will also adopt a modern twist to the retro solo-RPG genre by utilizing a class and relationship AI to allow the player to evolve with the content. This unique game feature gives players the chance to not only play their primary class, but also to play concurrent classes like Pirate, Monk, Samurai or Spy. And while doing this, the player can create living relationships with any non-player character in the game, making friends, enemies and even lovers of anyone you meet.
The team behind Storytellers Entertainment includes an array of industry experts including an award-winning 3D Digital Artist, a computer language designer with notable patents in use by the US Department of Defense and a 25 year veteran in marketing and sales, directing high profile marketing activities for top-ranked fortune 500 companies.
The Storytellers Entertainment team have commenced the first series - Imperium Omni: Captain’s Edition and have scheduled a Kickstarter launch in the first quarter of 2019 to raise $25,000 to finalize the first serialized chapter of this edition. The accompanying fantasy novel is available now for immediate download on Amazon here.
You can contribute to Storytellers Entertainments Kickstarter campaign beginning in the first quarter of 2019.