SIGGRAPH 2018: 25 stories you might have missed

Aug 29, 2018 at 10:00 am by Press Release

Our recent trip to Vancouver yielded a wealth of new ideas, new experiences, and new innovations. …And plenty of writers were there to capture it! We hope you enjoy this roundup of some of the biggest stories out of SIGGRAPH 2018.

NVIDIA Doubles Down On Ray Tracing With Turing (Forbes)

SIGGRAPH in a Nutshell: Real-Time Ray Tracing Gets Realistic and Machine Learning Gets Practical (StudioDaily)

Nvidia Store

Rays Of Light: Takeaways From An Action-Packed SIGGRAPH 2018 (Techgage)

SIGGRAPH 2018: Celebrating VR at 50 (Renderosity Magazine)

Vancouver’s SIGGRAPH 2018 blends science, technology, art and entertainment (BCBusiness)

12 Cool New Pieces Of Animation Tech We Saw At SIGGRAPH 2018 (Cartoon Brew)

Fusion: A Collaborative Robotic Telepresence Parasite That Lives on Your Back (IEEE Spectrum)

Imagine your best photo ever

I’m officially creeped out by this robot’s lifelike facial expressions (BGR)

VR optics could help old folks keep the world in focus (TechCrunch)

LulzBot Releases 3D Aerostruder Micro Tool Head for “Penny-scale” 3D Printed Parts (3D Printing Industry)

Wind-Blaster VR Peripheral Offers New Wind Powered Immersion (VRFocus)

Google unveils new virtual reality experience at SIGGRAPH 2018 (

Facebook made a camera system that can make better virtual mirrors (VentureBeat)

Solo VFX Supervisor Rob Bredow on the Power of Creativity (VFX Voice)

SIGGRAPH: StarVR One’s VR headset with integrated eye tracking (postPerspective)

Porsche and Epic Games show off new lighting features for Unreal Engine (TNW)

MIT, Adobe’s new A.I. could bring one-click background removal, social filters (Digital Trends)

I Saw Disney’s First VR Film “Cycles” And My Mind Is Blown (BuzzFeed)

DigiPro 2018, SideFX and and cloth: SIGGRAPH weekend report (fxguide)

Digital Basketball Players Teach Themselves to Dribble (Futurity)

Platige Image Explores Pure Form with ‘Miazmat’ Short (Animation World Network)

SIGGRAPH 2018 Spotlights Women In Computer Graphics (SHOOT Online)

Isabelle Riva: How The Unity Game Engine Will Democratize Film (UploadVR)

EXCLUSIVE: Dreamworks Directors On How They Made ‘Bilby,’ And On The Studio’s New Shorts Program (Cartoon Brew)

AMPAS Launches Academy Software Foundation for VFX, Animation Development (The Hollywood Reporter)

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