Unity releases sample project to showcase Shader Graph Updates

Aug 07, 2018 at 10:26 am by Press Release

In Unity 2018.1, the game engine introduced a new tool called Shader Graph which allows you to build shaders visually. 

Some of the features that are new to Shader Graph in 2018.2 includes:

  • High Definition Render Pipeline (HDRP) support
  • Vertex Position
  • Property Reference Names
  • Editable Paths for Graphs
  • New nodes: gradients, texture 2D array, texture 3D, and more!

Using the Demo Project

Download Unity 2018.2 and the new demo project to explore them!

Dive into Unity's sample project and take a look at how to use ShaderGraph to create foliage based scenes. First, download the sample project here. If you’re unfamiliar with GitHub, you can download a ZIP archive of the project.

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