Houdini GDC Reel 2016

Mar 11, 2016 at 09:07 pm by -gToon

Houdini and Houdini Engine are being used by AAA and Indie game devs to create stunning gameplay and feature-film quality cinematics. Hear from industry professionals as they discuss the benefits of going procedural with Houdini.

Houdini GDC Reel 2016 from Go Procedural on Vimeo.


[text from the Sidefx announcement)

Game Developers Conference 2016
Moscone Convention Center
March 16-18, 2016

SideFX is bringing Houdini and Houdini Engine to this year's Game Developers Conference and Exhibition taking place in San Francisco.

Visit our booth theatre and discover how both AAA and indie studios use Houdini's procedural software to build landscapes, distribute props, create destruction shots and design in-game FX. You can then join us at one of our demo pods to learn more about using Houdini's procedural node-based tools in to make games.

Houdini Booth | #302

Join us at the SideFX booth theater, take a seat and learn more about the advantages of going procedural directly from SideFX product specialists and industry professionals featuring their real-world projects. We have a busy schedule planned for the show and we look forward to meeting with you and learning more about the challenges you are facing in your day-to-day work.


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More information at the Side Effects Houdini website.