Blender photogrammetry workflow

Feb 27, 2018 at 12:12 pm by -gToon

Create lowpoly assets with photogrammetry and Blender

Great 2-part tutorial from yojigraphics on how to use photo scans to create simple geometry in Blender. By using very high-quality photo scans, you can create mesh objects which when imported into Blender and cleaned up are perfectly suitable for lowpoly assets in say a game or short film. yojigraphics is the creator of the tutorials, so drop by his youtube channel to discover more.

Shooting :

Instant Meshes:


Part 1

Part 2

Imagine your best photo ever