Renderosity Magazine Weekly Art Challenge - Week 31

Welcome to Week 31 of the Renderosity Magazine Weekly Art Challenge! The aim of this challenge is to get everyone creating, regardless of tools or methods.  Th...

Renderosity Magazine Weekly Art Challenge - Week 25

Aug 17, 2022 at 09:00 am by nickcharles

Welcome to Week 25 of the Renderosity Magazine Weekly Art Challenge! The aim of this challenge is to get everyone creating, regardless of tools or methods.  For thi.... Read More
Make AI-generated panoramas with GauGAN360

Make AI-generated panoramas with GauGAN360

Aug 17, 2022 at 07:30 am by nemirc

Nvidia has launched an experimental cubemap/panorama-creation tool called GauGAN360. This is an AI-powered tool that turns your (not so nice) strokes into 360° panoramas t.... Read More

Migrating to Unreal Engine 5: Quixel and animation woes

Aug 16, 2022 at 06:00 am by nemirc

As the work on “Just Let Me Go: Black Birthday” continues, I keep finding issues that, while easy to fix, consume time to be fixed, not because the fixes themselve.... Read More

Creating a Battlefield Scene with iClone 8 and Midjourney

Aug 15, 2022 at 10:45 am by Warlord720

One of the simplest forms of using Midjourney in a cinematic scene is as a background plane. I’m not getting into mattes and plates as they are different things in diffe.... Read More
Unreal Engine Free Stuff August 2022

Unreal Engine Free Stuff August 2022

Aug 11, 2022 at 10:02 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More
Unity Indie Innovation Sale

Unity Indie Innovation Sale

Aug 10, 2022 at 10:15 am by nemirc

If you are a Unity user, you will find this interesting. During the month of August, Unity will be hosting the Indie Innovation Sale, which features a lot of discounted assets.... Read More

Renderosity Magazine Weekly Art Challenge - Week 24

Aug 09, 2022 at 11:30 pm by nickcharles

Welcome to Week 24 of the Renderosity Magazine Weekly Art Challenge! The aim of this challenge is to get everyone creating, regardless of tools or methods.  This we.... Read More

Can AI Generated Images Be Copyrighted in the US?

Aug 09, 2022 at 09:00 am by Warlord720

With all the excitement around Artificial Intelligence image generators Midjourney and Dall E 2 come the inevitable questions of copyright. Who owns it?  Midjourney grant.... Read More

DreamWorks Will Release It's MoonRay Renderer as Open Source

Aug 08, 2022 at 10:30 am by -gToon

 DreamWorks Animation will release MoonRay, its in-house production renderer, as Open Source in the Fall of 2022. The ray tracing renderer was used on the animated.... Read More
Making nice hair materials in Unreal Engine

Making nice hair materials in Unreal Engine

Aug 05, 2022 at 05:00 am by nemirc

When making a project in Unreal Engine, I will choose between realistic hair and polygon-based hair depending on the situation. For example, in the case of Killer Dolls I am u.... Read More
Desktop vs Laptop for game development

Desktop vs Laptop for game development

Aug 04, 2022 at 01:37 pm by nemirc

In the past, I’ve written about my experience using a MAINGEAR laptop for game development. In fact, not only has this laptop become my main system for game development;.... Read More
Always have a plan B

Always have a plan B

Aug 04, 2022 at 09:30 am by nemirc

As a game developer, I have made a lot of mistakes. Luckily, I learn from those mistakes, although that doesn’t prevent me from making more mistakes. This time, I want t.... Read More

Renderosity Magazine Weekly Art Challenge - Week 23

Aug 03, 2022 at 10:14 pm by nickcharles

Welcome to Week 23 of the Renderosity Magazine Weekly Art Challenge! The aim of this challenge is to get everyone creating, regardless of tools or methods.  This we.... Read More
Migrating to Unreal Engine 5: Lumen, BSP and more

Migrating to Unreal Engine 5: Lumen, BSP and more

Aug 03, 2022 at 02:18 pm by nemirc

Hello again and welcome my UE5 series. After testing various things, I decided to just make the move to UE5, but only for Just Let Me Go. The other UE project, Killer Dolls, i.... Read More
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