How Sue Marshall Fell in Love with Art

Mar 21, 2016 at 05:04 pm by -gToon

Listening to artist Sue Marshall's story about how she was scarred by art was both sad and heart-wrenching. I couldn't help but feel bad when I read her story. But, I was appr.... Read More

LightWave Add-A-Seat / Upgrade Promotion

Mar 20, 2016 at 12:17 am by -gToon

[from the LightWave 3D Group announcement] LightWave Add-A-Seat / Upgrade Promotion Looking to expand your 3D bandwidth? Grow the size of your team? Save Big and add LightWa.... Read More

Allegorithmic Ships Substance Painter 2.0

Mar 19, 2016 at 09:22 pm by -gToon

[from the Allegorithmic March 16, 2016 Press Release] Allegorithmic Ships Substance Painter 2.0 AAA Texturing Tool Streamlines Game Asset Pipeline; Photorealistic Rendering a.... Read More

Salvadoran indie developer goes to GDC: Part 3

Mar 18, 2016 at 08:40 pm by nemirc

[The Game Developers Conference is a one-week event aimed to game developers of different sizes and platforms, which means that, unlike SIGGRAPH, it's more focused just on.... Read More

Motion Weekly for March 19, 2016

Mar 18, 2016 at 08:22 pm by nickcharles

Motion Weekly for March 19, 2016 The Motion Weekly is a showcase of awe-inspiring short films, animation and motion graphic works from around the web. Some pieces featured hav.... Read More

Create a Renderosity Magazine Ad and Win a copy of Reallusion iClone

Mar 18, 2016 at 12:32 pm by -gToon

Have you always wanted to use your artist abilities to create an ad? Well... here's your opportunity to do just that! Renderosity Magazine is a 3D artist online magazine which.... Read More

Sarah Lynn's Long Road To Becoming An Artist

Mar 18, 2016 at 12:14 pm by -gToon

Sarah Lynn -- who has is a BA in Commercial Illustration -- is well aware that life as an artist can be a bit, let's say, unpredictable at times, but that doesn't mean you giv.... Read More

One-on-One With Artist Liz Kelly Zook

Mar 18, 2016 at 10:21 am by bwsupport

I love chatting with artists on a daily basis getting their take on how they view art. I spoke wth artist Liz Kelly Zook about her artistic background and how she got started..... Read More

Free Houdini Engine Indie

Mar 17, 2016 at 11:18 pm by -gToon

[from the Side Effects press release] TORONTO: March 14, 2016 - SideFX is pleased to announce that Houdini Engine Indie is now available for free (previously $99). Independen.... Read More

The Comic Industry's Most Popular Drawing Software Now Includes Classic Animation

Mar 17, 2016 at 10:37 pm by -gToon

[from the Smith Micro press release] Smith Micro releases latest version of manga software with frame-by-frame animation, special pricing, and new branding - Clip Studio Pain.... Read More

Caroline Haag : Pushing Boundaries in the Artist Industry

Mar 17, 2016 at 02:31 pm by -gToon

Meet Caroline Haag, a recent Belmont graduate who has studied branding, design, illustration as well as other forms of fine art. "I had drawn on napkins and my dad's legal pad.... Read More

Salvadoran indie developer goes to GDC: Part 2

Mar 16, 2016 at 10:00 pm by nemirc

[The Game Developers Conference is a one-week event aimed to game developers of different sizes and platforms, which means that, unlike SIGGRAPH, it's more focused just on des.... Read More

Vicente Herrera : Making It As An Artist

Mar 16, 2016 at 12:25 pm by -gToon

I chatted with Vicente Herrera- who is originally from Miami, but now is living in Clarksville - about his artistic background. "My art career started with graffiti in middle.... Read More

Salvadoran indie developer goes to GDC: Part 1

Mar 16, 2016 at 10:10 am by nemirc

It's been a long time since I attended a conference related to computer graphics. My last event was SIGGRAPH 2010. This year, I got the chance to attend GDC, the Game Develope.... Read More

Real-time Global Illumination Reaches Open-world Gaming

Mar 15, 2016 at 12:06 pm by mhaase75

Cambridge, UK, March 15, 2016 - Geomerics, an ARM company, today announced its Enlightenâ„¢ real-time global illumination technology is to deliver large-scale dynamic lighting.... Read More

Autodesk Expands VR Support and Streamlines 3D Character Creation for Game Developers at GDC 2016

Mar 15, 2016 at 11:52 am by -gToon

SAN FRANCISCO, (March 15, 2016) -- Looking to the future of game development, Autodesk is advancing its toolset for indie game makers with innovative updates to its Stingray g.... Read More

Motion Weekly for March 14, 2015

Mar 13, 2016 at 01:23 pm by nickcharles

Motion Weekly The Motion Weekly is a showcase of awe-inspiring short films, animation and motion graphic works from around the web. Some pieces featured have been created by p.... Read More

Sayan Mondal's "How to create a hyper-realistic mug in Blender"

Mar 12, 2016 at 11:03 pm by -gToon

You can get the materials and blend file at Sayan's website, Boundless Blending: https://boundlessblending.blogspot.com/2015/12/how-to-create-hyper-realistic-mug-in.html.... Read More

Lightmap Launches HDR Light Studio 5.3

Mar 12, 2016 at 09:21 pm by -gToon

[from the Lightmap blog] Lightmap announced the immediate availability of HDR Light Studio version 5.3. This new release adds 'Area Lights' to its feature set, allowing users.... Read More

MAXON TO SHOWCASE CINEMA 4D GAME AND VIRTUAL REALITY 3D SOFTWARE SOLUTIONS AT GAME DEVELOPERS CONFERENCE 2016

Mar 11, 2016 at 10:10 pm by -gToon

[from the Maxon press release) NEWBURY PARK, Calif.- March 9, 2016 - MAXON, the industry-leading developer of professional modeling, painting, animation and rendering solutio.... Read More