Staff Reviewer MD McCallum goes under the waves to review IronWolf VR, submarine warfare.
M.D. McCallum helps sort out how to solve YouTube channel issues like "No Reply" and "Failed to Post". His solutions can help you save time and trouble managing your YouTube channel.
Staff Reviewer and animator M.D. McCallum reviews the newest version of 2D animation application CrazyTalk Animator 3 by Reallusion.
I have just experienced the most strenuous and dare I say the best stationary bike exercise I've ever had.
Our reviewer, M.D. McCallum, takes a close look at the newest version of a favorite screen capture software - Camtasia 9 by TechSmith.
M.D. McCallum describes his experience restoring his computer from an online (cloud) backup (Carbonite) and gives some advice on how it works.
M.D. McCallum share's his video tips for getting work done in iClone into VR (Vive) via Unity 3D game engine.
Staff Reviewer MD McCallum takes a look at the recently released , fast paced Damaged Core Virtual Realty game from High Voltage Studios.
Staff writer M.D. McCallum profiles James Martin, a prolific digital artist/freelancer in the world of 2D, 3D and VR applications.
Staff Writer and Vive VR Developer M.D. McCallum takes a head to head look at the Oculus Rift versus the HTC Vive tackling the issue of visual clarity in this first installment.
Staff Writer and Freelancer M.D. McCallum in his regular "Freelance" column takes a look at what it's like to be a generalist working on different types of projects.
Staff Reviewer M.D. McCallum crash lands on a planet to faces the odds in a survival and puzzle game in a world of richly vivid imagery and alien landscapes in the VR game SOLUS.
Reviewer M.D. McCallum discovers Microsoft Windows 10's free Screen Recorder is great for everyday use, but perhaps not so much if you are creating commercial content. Check out his review!
Staff Reviewer M.D. McCallum takes on robots and flying droids in a look at the recently released FPS VR title Raw Data, a title that raises the bar on production quality and VR immersion.
Helped by Nuke pro, Shahin Toosi, our reviewer, M.D. McCallum takes the challenge of learning the procedural work method for the new V-ray for NUKE and in the process discovers just how great Vray really is for this kind of workflow.
I finally got to realize one of my fantasies and no... we aren't going there. I'm mean a fantasy set in the fantasy genre with fantasy characters.
The Night Cafe is an immersive virtual reality environment that allows you to explore the world of Vincent van Gogh first hand. M.D. McCallum reviews the VR experience.
In the first part of this review, we covered the basics of setup now we'll take a look at the Vive HMD (Head Mounted Display) and it's associated controllers.
M.D. McCallum reviews a great new indie-game that focuses on game-physics. Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets.
Staff writer MD McCallum takes a look at the recently released HTC Vive, the first wave of consumer virtual reality hardware in Part One of a multi-part review.
M.D. McCallum looks an the state of commercial VR (virtual reality) and finds himself amazed by how far this innovative technology has come.
M.D. McCallum, our resident VR guru is her to tell us that virtual reality is not a fad, but a growing technology that just might have a huge impact on our lives (and not just on gaming).
Our reviewer, M.D. McCallum, reviews the latest workstation graphics card from NVIDIA: the Quadro M2000.
M.D. McCallum's regular column on his experience as a freelance digital artist. This week he talks about the possibilities of VR (virtual reality) for the freelance artist.
M.D.McCallum reviews Noitom's Perception Neuron motion-capture body suit and decides that the suit is a "huge step forward in affordable motion capture"
A freelancer himself, M.D. McCallum writes the column The Freelance Experience. In this particular column he addresses the subject of how to take direction responsibly.
Character Creator (CC) is a free add-on tool for iClone 6 that can create realistic looking, animation ready 3D human models. Our resident iClone guru, M.D. McCallum, takes us through the newest update for this great creation tool.
M.D.McCallum shares his review of the new 3DS Max 2016. He's been using the application since it was first released and is mightily impressed with this new version.
M.D. McCallum addresses the question: Can Poser and DAZ Studio Coexist? Seemingly antagonists, perhaps they work together better than you think.
A freelancer himself, M.D. McCallum writes the column The Freelance Experience. In this particular column he takes a close look at how to wrangle multiple projects and still keep your sanity.
M.D. McCallum brings us another Character Creator tutorial. This time he's got some of the Christmas spirit going and shows us how to create an Elf!
Our tech guru, M.D. McCallum (Warlord720) was eager to review the just released Poser Pro 11. The last time he worked with the program was over 3 years ago. So what does he think? Read on and find out!
For the continuing column, the Freelance Experience, which focuses on the the individual artist who is trying to make a living with her art, M.D. McCallum looks at a the nasty problem of someone stealing your work.
Reallusion's Character Creator for iClone is out allowing users to generate and design unlimited 3D characters. Reviewer and iClone master, M.D. McCallum reviews this remarkable new application.
Welcome to "The Freelance Experience." A regular column produced from the freelancers of the Renderosity Writing Staff with all the ins, outs, ups, downs, joy and heartbreak when one chooses to work contract to contract. It can be a colorful occupation with an ever-changing field of characters including employers, creative directors, prima donnas and mentors not to mention other freelancers as teammates and competitors. We will cover topics like how to: Promote Yourself, Manage your Online Persona, Get Noticed, Contract Tips and many other facets of a wide open field that encompasses almost anything and everything digital.
Reallusion's iClone software has evolved over the years from an avatar creation niche app to a full-fledged animation package loaded with features to make the job easier. As a longtime user, I have been fortunate enough to pick up a few tips from iClone users as well as my own work habits to save time and cut down frustration.
In this brief but comprehensive tutorial, we will take you through creating a character in Studio Max using the Extended Primitive Capsule as the basis for the character shape and body.
Reallusion's recently released Character Creator is reaching new heights for the company as it won a Silver Edge Award - Best of Show at the recent Siggraph 2015 trade show this year and is proving to be an exciting new addition to their 3D lineup. This is Part 2 of a 2-part tutorial which serves and an introduction to this excellent application.
Reallusion's recently released Character Creator is reaching new heights for the company as it won a Silver Edge Award - Best of Show at the recent Siggraph 2015 trade show this year and is proving to be an exciting new addition to their 3D lineup. Character Creator (CC) is an amazing bundle of slider controlled morphs that go far beyond any type of character generator this author has used before and that includes the Fuse character generator.
InDesign is arguably one of the most powerful applications in the Creative Cloud and that is saying something when you consider some of its sister applications. If you have never used InDesign, it can be difficult to summarize because it does so many different tasks and most of them well. All in all, it is a desktop publishing system that can professionally produce brochures, magazines, newspapers, flyers, posters and books for print or online.
Resolve Motorized Camera Slider is photography hardware with a difference. M.D. McCallum takes the it through its paces in this review.
Grand Designer Pro by Ignishot is one of those tools that takes away the burden of populating space--you know... that big dark empty part that space based game designers have to eventually deal with--by providing a powerful tool with a jam packed interface of options. Since getting a review copy, it has also undergone a massive update that shows the developer is serious about this tool.
Renderosity Magazine will feature "Tips and Tutorials" periodically. These will usually be short pieces both written and in video form to give artists a helping hand with new and current digital applications. Our first tutorial is from Renderosity writer M.D. McCallum.
Being prepared goes a long way to maintaining sanity in the world of digital art. A discussion of five of the most common stumbling blocks a digital artist can face in their career.
A quick look at how to promote yourself to get started or get ahead of the pack in the competitive world of freelance.