Substance Painter 2.5 brings long-awaited opacity control, introduces new options to the scripting API, and adds color management as part of our ongoing push to respond to the needs of VFX and animation studios. This update also adds support for Substance Designer 6, providing support for text inputs in substance materials and filters as well as many other improvements and fixes.
BRUSH OPACITY CONTROL
Opacity control for paintbrushes is finally available. It works like you would expect it to, with the added bonus of being able to paint multiple separate strokes with the same opacity level, as if painted through a single stroke, with the modifier key "A". Useful for touch-ups and fine-tuning of your hand-painted art.
Tip: The pressure sensitivity option in Substance Painter is located on the Flow setting, but its effect on the brush behavior is the same as the one located on the Opacity setting in Adobe Photoshop.