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Displaying Articles 26 - 50 of 80
Cinema 4D Quick Tip: Physical Sky Object Atmosphere
Cinema 4D Quick Tip: Physical Sky Object Atmosphere

The Pixel Lab is a great resource for Cinema 4D tutorials, models and other resources. Here is a tutorial from their Vimeo channel on how to create better renders.

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Create a Unique Holiday Card with an Adobe Stock Template
Create a Unique Holiday Card with an Adobe Stock Template

Adobe is giving away some stock images along with a smart tutorial to create your own Christmas cards. Still note to late to make your own cards!

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Learn Five editing basics in Premiere Pro CC
Learn Five editing basics in Premiere Pro CC

From import to export and everything in between, these five basic tasks in Adobe Premiere Pro CC will help you start making great videos.

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Step by Step: Locked and Loaded from Motionographer
Step by Step: Locked and Loaded from Motionographer

Motionographer.com's monthly series "Step by Step" features artist David Brodeur (known as "Locked and Loaded") for a great Cinema 4D tutorial. Article originally posted by Joe Donaldson

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How Poser Can Make You a Better Writer
How Poser Can Make You a Better Writer

Creating compelling characters is one of the most important parts of writing fiction. We writers do that on paper, be it physical or digital.

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View iClone Work in Vive with Unity 3D
View iClone Work in Vive with Unity 3D

M.D. McCallum share's his video tips for getting work done in iClone into VR (Vive) via Unity 3D game engine.

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Learning Houdini Journal 23: Bookshelf Tutorial & Houdini News
Learning Houdini Journal 23: Bookshelf Tutorial & Houdini News

This is the twenty-third entry of a year-long journal on learning the 3D application, Houdini, created by Side Effects Software. In this journal I cover the final lessons of the gametutors.com bookshelf tutorial and discuss some of the news about future improvements and additions to the Houdini application.

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Make That Prop Your Own, Part 2 - Adding a Custom Texture
Make That Prop Your Own, Part 2 - Adding a Custom Texture

In my previous article "Make That Prop Your Own - Creating a Custom Texture" I discussed how to modify a prop texture so it looked exactly the way you want.

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Photoshop 3D Character Compositing with Indigo Lighting
Photoshop 3D Character Compositing with Indigo Lighting

When artists think of compositing images, many times we think of 2D compositing which involves layering static images in Photoshop to create believable scenes.

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Learning Houdini Journal 22: Creating a Procedural Bookcase
Learning Houdini Journal 22: Creating a Procedural Bookcase

This is the twenty-second entry of a year-long journal on learning the 3D application, Houdini, created by Side Effects Software. Houdini is a sophisticated application that is widely used in the production of visual effects for Hollywood films such as Big Hero 6, Mad Max: Fury Road and many others.

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iClone VR 360 Tutorial
iClone VR 360 Tutorial

John Martin, from Reallusion.com, shares a new tutorial on using iClone for VR 360. Be sure to follow the links to Reallusion for more info.

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Rendering Professional 3D Characters in Minutes

Creating a professional 3D character can often take time and effort. Are we right?

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Learning Houdini Journal 21: The New Houdini 15.5
Learning Houdini Journal 21: The New Houdini 15.5

Learning Houdini is an on-going journal of my experience learning the parametric 3D application, Houdini, created by Side Effects Software. In this Journal 21, I note the newest version of Houdini 15.5 and discuss a new set of modeling tutorials I'm starting on from gametutors.com

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Game development tips: improve level loading in Unity
Game development tips: improve level loading in Unity

Level loading in games can be a very tricky thing sometimes. Here I share a couple of tips that can help you with that.

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 3D Compositing a Futuristic Sci-fi City using Reallusion's iClone 6.
3D Compositing a Futuristic Sci-fi City using Reallusion's iClone 6.

Director Adolf Navarro from Antareus Ltd, shows us how to use iClone 6 Pro and PopVideo 3 to create a Sci-Fi 3D compositing shot, mixing masked real footage with CGI elements on the same set.

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Slice, cut, displace with cinema 4D - tutorial
Slice, cut, displace with cinema 4D - tutorial

A great Cinema 4D tutorial from mmrene on Vimeo.com. His channel is filled with great info and tutorials.

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Learning Houdini Journal 20: Procedural Modeling Tutorial 02
Learning Houdini Journal 20: Procedural Modeling Tutorial 02

In my 20th journal of the Learning Houdini series, I go through Jose Sanchez's Introduction to Procedural Modeling Tutorial 02, a much simpler series of tutorials that the one I've been working on. It's a fun 4-part series that I actually understand and enjoy!

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Compositing Real Actors into a 3D Virtual Set
Compositing Real Actors into a 3D Virtual Set

This tutorial will demonstrate a couple of useful tips for getting the most realistic and visually appealing results when working with popVideo and iClone, whether it be for educational or commercial purposes.

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3 Point Light from iClone Reallusion
3 Point Light from iClone Reallusion

3-point lighting is an essential concept to be familiar with when dealing with any sort of lighting that involves a subject in a scene.

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Learning Houdini Journal 19: Simpler Modeling Tutorials
Learning Houdini Journal 19: Simpler Modeling Tutorials

Realizing that the Dalvi "Procedural Vehicle Modeling" project is too advanced for my skill level, I've decided to collect several simpler and shorter Houdini modeling tutorials and work my way through them gradually.

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Make a Simple Animation in Open Toonz
Make a Simple Animation in Open Toonz

From the computerartclub YouTube channel, "Make a Simple Animation in Open Toonz". Be sure to follow the link to computerartclub to see more of their excellent Open Toonz tutorials

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Learning Houdini Journal 18: Vehicle Tutorial - Start Over. Finish. Yeah!
Learning Houdini Journal 18: Vehicle Tutorial - Start Over. Finish. Yeah!

Finally, I get over the hump of Rohan Dalvi's Procedural Vehicle Modeling tutorial chapter 2 (Bus Front Details). My own slow learning is the problem. But, I've stuck with it and have completed the chapter.

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Interactive storytelling using Twine
Interactive storytelling using Twine

One cool thing about story-driven games is interactive storytelling. Twine is a tool designed to help you design stories for your games, but it can also be used to make text-based games without the need of external tools.

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Learning Houdini Journal 16: Bus Front Basic Modeling
Learning Houdini Journal 16: Bus Front Basic Modeling

Continuing on from the previous Learning Houdini journal, I start the first chapter of the Rohan Dalvi tutorial: Procedural Vehicle Modeling in Houdini.

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Freelance Experience: The Importance of Taking Direction
Freelance Experience: The Importance of Taking Direction

A freelancer himself, M.D. McCallum writes the column The Freelance Experience. In this particular column he addresses the subject of how to take direction responsibly.

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Displaying Articles 26 - 50 of 80
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