How self-proclaimed 'digital junky' MD McCallum works with the monkey on his back. The digital monkey called the Creative Beast.
As a side project, I am working on a small short game as a solo developer. In this series I will discuss the process I am following, from start to finish, as well as the different choices I make along the line.
Developing a video game for console or PC play comes with a unique set of challenges, but translating a traditional video game to VR introduces new complexities that Slightly Mad Studios' Stephen Viljoen understands.
Barbara Din learned the hard way to avoid these speedbumps to creativity.
My 8 weeks are up and I've completed my journey with the Open Source application Blender. What have I learned? In this final post, I sum up my experiences and share my final thoughts.
Our seventh column on working with the open source application Blender, looks at the amazing variety of useful add-ons that are available from the vast Blender community.
In the sixth column of 8 Weeks With Blender, I cover some of the amazing dynamic simulations you can create with Blender.
In this fifth entry to my ongoing column on discovering Blender, the Open-Source 3D application, I share my thoughts on the history of Blender and it's outstanding and supportive community
With the release of iOS 11, iPhone and iPad users finally can record video of their screens. But, if you're like me, your first thought might have been, "Why would I want to?"
8 Weeks with Blender is an ongoing column featuring my person explorations with the Open-Source application Blender over a two month period. This week we look at MakeHuman and how to bring 3D custom characters into Blender
With so many multiple components to deal with, it is important that the developer has keen information about the essential software development techniques.
In my ongoing column where I spend 8 weeks with Blender, the open source 3D app, I focus on the low poly style which is so popular in art, ads and animation.
Here are five reasons why we feel that learning calligraphy can elevate the work of a digital artist.
It's been quite some time since we've seen some software move over from perpetual license to a subscription model. While I'm still not completely sold on it, I have been wondering if other opinions have changed.
Second column in the 8 weeks with Blender series where I model a cup in Blender, add materials and render.
A good question to ask yourself when struggling in a different type of art process than what you're used to.
Introduction to an 8 week column on discovering the open-source application Blender. Goal is to learn Blender, discover community members and sites and to share knowledge from others in the community. Assumes no knowledge of Blender.
Want to work in the computer graphics industry? Here is some good advice from a company who knows the business up and down - Saddington Baynes.
Experiencing artist's block? Well, here are some fun ways to get beyond it and perhaps open up new creative areas to explore.
From Construct to 3DsMax, how many programs do you know?
Utilizing unusual materials for painting is a great way to get out of your comfort zone and explore. Check out these 5 painting videos that show you can get creative with just about anything you have at hand.
Hoagland: There's a world of opportunities beyond the Poser and DAZ Studio community if you just look for them.
Staff Writer, Barbara Din, shares 5 inspirational and highly entertaining live painting performances. Would you dare try this yourself?
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