|101.||Allegorithmic Integrates Substance Engine into Houdini 15|
Free Update Brings Leading 3D Material Creator to Professional VFX Artists; Fast Exportation to the Unity Game Engine.
Allegorithmic Press Release / Published Friday, May 27, 2016 9:14 am
|102.||AMD Announces World's First Professional Workstation Graphics Card with Industry-Leading 32GB Memory|
At the 2016 National Association of Broadcasters (NAB) Show, AMD (NASDAQ:AMD) announced the new AMD FirePro W9100 32GB -- the world's first workstation graphics card with industry leading 32GB memory support for large asset workflows with creative applications1 planned for availability in Q2 2016
AMD Press Release / Published Friday, May 6, 2016 7:37 pm
|103.||iPi Motion Capture Becomes Key Creative Weapon For Popular YouTube Show "Death Battle" |
With millions Of viewers per episode, Show Creators integrate markerless motion capture tooI, iPi Soft, into increasingly challenging workflow.
Ricky Grove (gToon) / Published Friday, April 29, 2016 8:41 pm
|104.||Curiscope's 360° Video Lets You Swim with Great Whites|
Hamilton+Kidd Taps Autodesk Maya to Create Educational VR Experiences.
Hamilton+Kidd Press Release / Published Wednesday, April 27, 2016 10:56 am
|105.||Autodesk Releases Latest Versions of Creative Finishing and 3D Animation Offerings |
Autodesk has announced the release of new versions of it's Flame Family 2017, Maya 2016 extension 2 and 3ds Max 2017. All three applications have new tools and improvements that deliver innovation, productivity and efficiency
Ricky Grove (gToon) / Published Saturday, April 23, 2016 10:08 pm
|106.||OTOY Announces OctaneRender 3 and OctaneRender Cloud Availability|
World's best production-ready GPU renderer set to get even better with introduction of flexible OctaneEngine/ORBX ecosystem, OctaneImager for post-processing and compositing, and Brigade integration coming in 2017.
Ricky Grove (gToon) / Published Saturday, April 9, 2016 10:57 pm
|107.||Salvadoran indie developer goes to GDC: Wrap Up|
It's been a long time since I attended a conference related to computer graphics. My last event was SIGGRAPH 2010. This year, I got the chance to attend GDC, the Game Developers Conference, being held in San Francisco from March 14th to March 18th. This is my GDC wrap-up!
Sergio Rosa (nemirc) / Published Thursday, March 24, 2016 10:36 pm
|108.||NVIDIA Quadro M4000 Graphics Card Review|
Our tech wizard, modulok, puts NVIDIA's new workstation card, the Quardro M4000, through its paces and likes what he sees. "For burning only 120 watts and a market value of around $800 it's a great card"
Kurt Foster (Modulok) / Published Wednesday, March 23, 2016 9:09 pm
|109.||LightWave Add-A-Seat / Upgrade Promotion|
For a limited time the LightWave 3D Group, a division of NewTek, Inc., is offering a special price of $695 (USD) for a Full License and$395 (USD) for an Upgrade of LightWave 2015. Take advantage of this limited time opportunity to upgrade a seat or add a full license to your studio.
Ricky Grove (gToon) / Published Sunday, March 20, 2016 12:17 am
|110.||Allegorithmic Ships Substance Painter 2.0|
Allegorithmic releases Substance Painter 2.0, an update that turns the popular texturing tool into a mini-pipeline. Now game artists can paint, render and share their creations without ever having to leave their viewport.
Ricky Grove (gToon) / Published Saturday, March 19, 2016 9:22 pm
|111.||Free Houdini Engine Indie|
SideFX is pleased to announce that Houdini Engine Indie is now available for free (previously $99). Independent game devs and CG artists can now freely load Houdini Digital Assets built using Houdini's procedural node-based workflow into apps such as Unity, UE4, Maya and Cinema4D.
Ricky Grove (gToon) / Published Thursday, March 17, 2016 11:18 pm
|112.||Autodesk Expands VR Support and Streamlines 3D Character Creation for Game Developers at GDC 2016|
Stingray v1.2 adds support for new VR platforms and improvements that speed up common tasks within the engine. Maya LT Extension 3, coupled with Stingray v1.2, integrates several modeling, UV creation, rigging and animation improvements, and includes an updated exporter to simplify the creation of visually compelling characters.
Autodesk Press Release / Published Tuesday, March 15, 2016 11:52 am
|113.||Faceware 2016 Effects Reel|
Faceware is a relatively new, but highly successful facial motion capture company with hardware, software and complete turnkey solutions to facial motion capture. Their 2016 motion capture demo video shows the kind of amazing work being done while using this great technology.
Ricky Grove (gToon) / Published Thursday, March 10, 2016 9:18 pm
|114.||Faceware Technologies Announces Major Product Line Upgrades, including New, Free Personal Learning Edition|
Faceware Technologies announces a series of major upgrades across its entire product line that improve accessibility and usability of both its software and hardware.
Faceware Technologies Press Release / Published Wednesday, March 9, 2016 9:49 am
|115.||The 2015/2016 Technical Achievement Oscar Awards|
THE 88TH SCIENTIFIC & TECHNICAL AWARDS 2015 | 2016 The 88th Scientific & Technical Awards for 2015/2016 took place on Feb 13, 2016, at the Beverly Wilshire Hotel. The winners included Autodesk, Laika studios and The Foundry's Mari 3D Painting application.
Ricky Grove (gToon) / Published Saturday, February 27, 2016 11:09 pm
|116.||Join Pixomondo At Autodesk Montreal|
See some great presentations, learn about projects and meet their team in Montreal!
Press Release From Pixomondo / Published Tuesday, February 16, 2016 12:43 pm
|117.||Review: Autodesk Maya 2016|
Staff writer, modulok, reviews the newest version of the king of 3D applications: Autodesk's Maya 2016.
Kurt Foster (Modulok) / Published Wednesday, February 10, 2016 5:33 pm
|118.||Game Development Tools: Autodesk Stingray|
I decided to write about Autodesk's game development engine, Stingray.
Sergio Rosa (nemirc) / Published Monday, February 8, 2016 2:52 pm
|119.||3DS Max 2016 Review|
M.D.McCallum shares his review of the new 3DS Max 2016. He's been using the application since it was first released and is mightily impressed with this new version.
M.D. McCallum (WarLord720) / Published Friday, January 29, 2016 9:28 pm
|120.||Fly on the Wall by Ozylot|
Our Featured Images at Renderosity Magazine brings you the very best digital artwork we can find both from Renderosity.com and around the internet.
Ricky Grove (gToon) / Published Friday, January 29, 2016 8:26 pm
|121.||1950's Style Spaceship by Li-An|
Featured Images is Renderosity Magazine's on-going selection of the very best digital art we can find.
Ricky Grove (gToon) / Published Thursday, January 21, 2016 11:38 pm
|122.||Autodesk Releases Free High Quality Assets - Exclusive Q&A|
Want free game assets licensed under Creative Commons? Autodesk has them for you. Our writer, modulok, nabs an exclusive interview with one of the men responsible for making assets from Hyperspace Maddness free.
Kurt Foster (Modulok) / Published Wednesday, January 13, 2016 10:47 pm
|123.||Autodesk Developing New Render Engines|
After years of acquisition and development, Autodesk is providing 2 new render technologies for its users.
Ricky Grove (gToon) / Published Friday, January 1, 2016 8:00 pm
|124.||Maya Tips & Tricks: Subdivision Levels|
In Modulok's ongoing column, "Maya Tips & Tricks", he looks at how to wrangle Subdivision Levels.
Kurt Foster (Modulok) / Published Thursday, December 31, 2015 10:58 am
|125.||NVIDIA Iray Making headlines - again!|
In the last several months, NVIDIA has released Iray plug-ins for Maya and 3ds Max. Our reviewer, modulok, takes a close look at the completely original Iray technology and how it works in a professional pipeline.
Kurt Foster (Modulok) / Published Wednesday, December 23, 2015 11:36 pm
|126.||NVIDIA Iray Comes to Autodesk Maya, Enabling Faster, More Accurate Designs |
From Cassie Thibodeau's blog post at NVIDIA/Iray comes news of their new Iray plug-in for Maya.
Ricky Grove (gToon) / Published Friday, December 18, 2015 10:48 pm
|127.||NVIDIA GPU Quadro M5000 in Review|
Modulok reviews NVIDIA's recently released graphics card for professions: the M5000.
Kurt Foster (Modulok) / Published Friday, December 18, 2015 11:02 pm
|128.||Chaos Group Announces V-Ray 3.3 for 3ds Max|
Chaos Group, developers of the top-of-the-line rendering application V-Ray, announces the immediate availability of V-Ray 3.3 for Autodesk's 3ds Max.
Ricky Grove (gToon) / Published Friday, December 18, 2015 10:22 pm
|129.||Chaos Group Launches V-ray for Revit Beta|
Chaos Group Launches V-Ray for Revit Public Beta High-Performance Rendering Now Integrated into Architecture's Leading Design Platform; Free Download Available Now
Ricky Grove (gToon) / Published Thursday, December 3, 2015 9:04 pm
|130.||Review: Autodesk's MotionBuilder 2016|
Sergio Rosa (nemirc), senior reviewer at Renderosity.com, reviews the latest Autodesk version of the very popular animation program MotionBuilder
Sergio Rosa (nemirc) / Published Saturday, November 21, 2015 12:12 am
|131.||Autodesk Introduces Monthly, Quarterly and Annual Subscription Options for Flame and Previews Flame 2016 on the Mac|
[from Autodesk Press release] Autodesk is announcing new Desktop Subscription options for Autodesk Flame software which provides tools for 3D compositing, visual fx, and editorial finishing.
Ricky Grove (gToon) / Published Saturday, November 7, 2015 11:22 am
|132.||Review: Autodesk's Mudbox 2016|
Mudbox is a 3D sculpting and texture painting application developed by Autodesk who has released a new version of this increasingly popular application. Our reviewer, nemirc, takes a close look at what's new and how the application stacks up against previous versions.
Sergio Rosa (nemirc) / Published Thursday, October 29, 2015 9:47 pm
|133.||Autodesk Maya Tips & Tricks - Manipulators|
Kurt Foster (modulok)--staff writer at Renderosity.com--shares his tips on how to make working with Autodesk's Maya a lot easier.
Kurt Foster (Modulok) / Published Saturday, October 17, 2015 8:58 pm
|134.||NVIDIA announces a new line up of Quadro Mobile GPUs.|
NVIDIA has launched a whole new series of mobile GPU's: the NVIDIA Quadro M5000M, M4000M, M3000M, M2000M, M1000M and M600M give you a full range of choices to power your workflows.
Ricky Grove (gToon) / Published Saturday, October 17, 2015 8:22 am
|135.||Autodesk Maya: 5 Tips And Tricks |
Kurt Foster (modulok)--staff writer at Renderosity.com--gives 5 tips on how to make working with Autodesk's Maya a lot easier.
Kurt Foster (Modulok) / Published Wednesday, September 9, 2015 7:08 pm
|136.||Welcome to Renderosity Online Magazine|
A brief welcome to Renderosity Magazine with a focus on the magazine's goals and content.
Ricky Grove (gToon) / Published Friday, August 28, 2015 12:16 am