The Blender Foundation has announced the immediate release of Blender build 2.77 available for free from Blender.org. Blender is the free, open source 3D application that is becoming increasingly powerful due to powerful community participation in the application's development. The Blender Foundation has also used several Blender film projects to develop the program along professional standards.
Blender 2.77 is a release packed with improvements and several new additions. In particular, I like the new Boolean editing in the Blender modeling improvements along with improvements in the Cycles rendering engine. But there are many more improvements. Here is a short list. Be sure to visit the Blender Dev/Ref/Release Notespage for complete info on Blender 2.77.
Blender 2.77 Release:
- Cycles: Better Subsurface Scattering, GPU support for Smoke/Fire and Point Density.
- Grease pencil stroke sculpting and improved workflow.
- OpenVDB caching for smoke/volumetric simulations.
- Reworked library handling to manage missing and deleted datablocks.
- Redesigned progress bar.
- Edit mode boolean tool, better decimate modifier.
- Improved extruding and weight painting tools for sculpting/painting.
- Support for Windows XP and the SCons build system was removed.
- And: 100s of bug fixes and other improvements!
The new edit-mode Boolean tools
- Comparison of Subsurface Scattering falloffs.
- Improved Subsurface Scattering, and faster SSS on GPUs.
- Smoke/Fire and Point Density support on GPU.
- Customizable motion blur position, support for rolling shutter.
- Custom baking passes.
- Performance optimizations for large node shaders.
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline--modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender's API for Python scripting to customize the application and write specialized tools; often these are included in Blender's future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.
Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.
As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.