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Creating compelling characters is one of the most important parts of writing fiction. We writers do that on paper, be it physical or digital.
I wanted to create an avatar portraying me working on my latest masterpiece so I purchased the Antique Typewriter by keppel. Antique Typewriter comes with two textures for the paper: one blank and one with text, but instead of using keppel's default text I wanted to use lines from a story I wrote.
Please welcome new staff writer, Lisa Smith on our Renderosity Magazine team!
I will maintain throughout my series of articles that story drives all arts. Creating art is like cultivating a field of flowers, and story is your bumblebee, your pollinator. Without story, your art will neither thrive nor bloom.
Four reasons why writing every day should be an important part of your routine.
Writing a novel is pretty daunting, but talking with new novelist, Michael Haase, about his work and progress on his current novel has been both exciting and inspirational, and I thought his story might help anyone looking to write a novel. So, I interviewed Mike to share how he does what he does best. If you have ever had the fleeting thought of writing a novel, I hope this interview helps to serve as inspiration.
Renderosity member Jennifer Rehnay (JenniferRehnay) is a writer and so you can just feel her story through her words. She starts by telling you how she heard about Renderosity and then simply goes from there. So, for your pure enjoyment, please read how the funny and witty Jennifer connects to art.
We're pleased to bring on Henry Winchester as a staff writer for our team. We decided to interview him and get the scoop on what his background consists of!
Renderosity member Allen Forbes (vagabondallen) has recently released his first series of children's books: The Farfairhaven Adventures. He says, "The first in the series is called, "Hello, My Name is Cello", and it comes in two digital versions." They were illustrated with Poser "using his extensive library of Daz content," says Allen.
I think most know by now that I've been into game development for a few years. Being a game developer in Latin America means you need to be very creative when it comes to overcoming obstacles and challenges, as you're miles away from the "big industry." Luckily, there's always the internet, and most of the time you can find help and answers online.
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