Why So Many Doubters? Riding the VR Hype Cycle, by Robert Kendal, virtualreality-news.net
New 3D Architectural Kits for CG Environments, Concept Art and Matte Paintings Available Now Online; Learn Squared presents "The KitBash3d Festival," Free Livestream Tutorials, Featuring Artists Ash Thorp, Darek Zabrocki, Jan Urschel, Nick Hiatt, Justin Goby Fields and Maxx Burman
Virtual reality is not just about games and music concerts. There is a serious push by scientiests like Nanthia Suthana who wants to use VR technology to study memory loss.
Tools that extend Revit models for virtual reality, fabrication, computational design, and analysis support BIM processes from planning and design through preconstruction.
Incredible as it may sound, Neurable is developing a brain-controlled interface for VR. Be sure to follow the links to learn more.
World's largest VR/AR convention returns May 4-5 to the Los Angeles Convention Center
Gravity Sketch is a new tool for creating VR content. Hundreds of artists have worked to refine the tool so that it will work efficiently. Coming at the end of 2017
Lenovo confirmed its new version of the Windows 10 mixed reality headset will be called "The Lenovo Mirage."
News from Wave's WhiteShark, Oodle, and a mind-reading VR headset
Audio artists are looking to create sound design inside of a VR environment. dearVR Spatial Connect has produced a video demonstrating how it is done.
News from Firefox, ProRender, ActionFX & more
ASUS has announced the availability of the ZenFone AR - a next-generation smartphone that represents a significant advancement in mobile virtual and augmented reality technologies.
Gravity Sketch VR early access is now available on Steam.
Our one full day at Siggraph 2017 was filled with meetings and software demos. Here is a brief overview of the day along with comments on the various technologies that are changing the way we think about computer graphics.
NVIDIA is challenging attendees at the SIGGRAPH 2017 to sit across a table and take turns slapping down dominoes with its AI in VR.
Here is some of Tuesday's news that may have slipped through the floodgates.
New VR solution is designed to help sales professionals communicate more effectively and reduce the need for sales travel. Those interested in getting a first look at Vizible can visit WorldViz at SIGGRAPH (booth 242) and/or schedule an appointment.
This heart-pumping shortform VR experience will give players the ability to interact with objects as they learn more about the newest film of the Saw franchise.
Fortnite trailer rewrites traditional CG workflows with unreal engine real-time performance
Oculus VR headset and Touch tools are some of the best VR equipment you can buy. Now, for the summer, both are on sale in an all-in-one bundle. Good time to start getting into VR.
A year after its release, VR Funhouse -- our first game -- has been widely adopted by enthusiasts, researchers and game developers across the VR community.
Get ready for SIGGRAPH 2017, the world's largest, most influential annual conference and exhibition in computer graphics and interactive techniques.
Google has released Blocks, a VR app for the HTC Vive and Oculus Rift that lets you easily create beautiful, 3D objects in no time. And it's free!
"M.D. McCallum takes us into the world of the U.S.S. Aegis in this Star Trek themed VR adventure."
Watch this great highlight reel of Unity's recent Vision Summit with covers VR and AR exclusively.
Blending original music, unique pastel art style and storytelling together in a way not yet seen in VR, Rainbow Crow bridges the old traditions with modern storytelling to reach a new generation.
Staff Reviewer MD McCallum goes under the waves to review IronWolf VR, submarine warfare.
Richard Barbieri's 'Solar Sea' scores a new 360° video that explores multiple worlds in space. Taken from the new album Planets + Persona
Oculus Touch controllers are out. With them, two new VR art applications are also now available: Oculus Medium and Quill.
Google Spotlight Stories means storytelling for VR. We are artists and technologists making immersive stories for mobile 360, mobile VR and room-scale VR headsets, and building the innovative tech that makes it possible. Enjoy the experience - look, listen, explore - and never worry that you'll miss anything
What goes into creating a virtual reality demo? ARM's business unit, Geomerics, has been working on a behind the scenes series of development diaries to show you. A few weeks ago, they released the first dev diary. This morning, they released the second video and blog post in the series.
NVIDIA and Autodesk forge new trends in VR, design, cloud services and more.
Experience high quality, mobile virtual reality with Google's new VR headset and controller - Daydream View
Raja Koduri, senior vice president and chief architect of the AMD Radeon Technologies Group, showcased new technologies to create immersive VR experiences for cinematographers, and two new cutting-edge VR experiences.
Our diary entries will take a look at the behind-the-scenes of our demo development process, describing what goes into creating an Enlighten application that showcases innovative and new ways of working with light.
Staff Writer and Reviewer M.D. McCallum reviews a VR Solitaire game with a different take.
Staff writer M.D. McCallum discusses the effect of bad scale in Virtual Reality.
Renderosity Magazine had the good fortune to speak to James Knight about the technology behind VR and ask him about the challenges that artists face in creating content for this exciting, new medium
Staff Reviewer M.D. McCallum crash lands on a planet to faces the odds in a survival and puzzle game in a world of richly vivid imagery and alien landscapes in the VR game SOLUS.
Staff Reviewer M.D. McCallum takes on robots and flying droids in a look at the recently released FPS VR title Raw Data, a title that raises the bar on production quality and VR immersion.
CARA VR,The Foundry's dedicated toolset for creating high-quality virtual reality content, is now available for purchase
This summer, we're documenting global Pride parades using 360° cameras. We're working with LGBTQ communities to invite those who cannot march in person to celebrate Pride in a new way -- using virtual reality and Google Cardboard.
The Night Cafe is an immersive virtual reality environment that allows you to explore the world of Vincent van Gogh first hand. M.D. McCallum reviews the VR experience.
A transitional form of VR is the 360 video where you can use your mouse to move around the scene in 360 degrees. Google has been sponsoring work in this format with their Spotlight Series. Pearl, a short animated film, is their newest release and it's great! Be sure to try the 360!
Trailers for Sci-Fi Series "Raven" and Immersive Fairytales "Storybox," Debut Today on YouTube, Facebook/Oculus Video, Jaunt, Littlstar, Vrideo and Samsung MilkVR Platforms.
M.D. McCallum looks an the state of commercial VR (virtual reality) and finds himself amazed by how far this innovative technology has come.
M.D. McCallum, our resident VR guru is her to tell us that virtual reality is not a fad, but a growing technology that just might have a huge impact on our lives (and not just on gaming).
The NAB conference is next week (April 18-21) in Las Vegas, NV. Cinema 4D will be running a booth with top C4D artists presenting everything from how to design titles to getting started with VR using Cinema 4D. Be sure to check the schedule and tune in! You could win a prize!
Last week's NVIDIA GTC conference was a remarkable experience. I've tried to share some of the high-points of my own conference experience.
Sketchfab, the website that lets users share and display 3D content online, is expanding it's technology to include Virtual Reality!
Make magazine is a great place to learn DIY for anything, but particularly digital. PATRICK CATANZARITI has written a two-part article for makezine.com that uses free assets. Want to get started in VR, this article will do it for you!
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