Multi-player Free Roam VR is an untethered real-time interactive experience inside a physically large environment. Using cutting edge technology, large physical spaces can be transformed into immersive virtual environments where multiple players can collaborate and compete in real time.
What's the return on investment on VR advertising?
Unity comes up with a spectator system that includes a spectator camera, is compact and portable, and can easily be integrated into your projects.
Foundry launches Cara VR 2.0 to usher in the next generation of virtual reality content. New features are fantastic!
With roots and strong ties to the visual effects industry, Magnopus often handles all aspects of original content production, from the initial concept to final delivery, and the studio's projects are increasingly gaining industry attention, including "The Argos File," which won a 2016 Proto Award, 2017 Emmy-nominated VR experience "Mission: ISS," "Blade Runner 2049: Memory Lab," and "Coco VR."
Oculus Connect is the fourth annual virtual reality developer conference hosted by Oculus from Facebook. OC 4 took place in October, 2017, and nearly all of this great conference is available on video. Check out the link and have fun!
Amazon launches Sumerian, a browser-based tool (currently in Preview) for building AR, VR experiences. Article from AWS blog by Tara Walker.
Early Access to NVIDIA Holodeck offers Photorealistic VR Collaboration with Real-World Physics and Ready for AI technology.
An impressive artwork demands an impressive display system by NVIDIA.
Unity SDK provides creators with access to the world's largest network of AR-capable devices
Virtual reality design and presentation, combined with a full suite of 3D tools
Moves Media has produced an original live action, haunted, virtual reality experience that will be running for 3 weeks in Vancouver.
On Friday, Oct. 12, Facebook-owned Oculus shared two significant milestones for a standalone VR headset and controllers, the Oculus Go headset and Santa Cruz controllers.
Unreal Engine 4 with NVIDIA Quadro Brings Proven Reliability and Performance to Manufacturers, Designers, Content Creators
From the Adobe Creative Cloud blog; an interview with Darren Emersont and Ashley Cowan from VR City, a company that has embraced the new medium VR whole-heartedly.
Hyper Reality is a potent vision of a future where computer/virtual imagery could become a constant factor in everyday life. Let's just hope it doesn't get that bad.
One of the ways Patron is increasing brand awareness is by using virtual reality to connect emotionally with our customers.
Dell's VR Visor is now available for pre-order at $349 ($450 with Microsoft VR controllers). Shipping out in mid-October.
Why So Many Doubters? Riding the VR Hype Cycle, by Robert Kendal, virtualreality-news.net
New 3D Architectural Kits for CG Environments, Concept Art and Matte Paintings Available Now Online; Learn Squared presents "The KitBash3d Festival," Free Livestream Tutorials, Featuring Artists Ash Thorp, Darek Zabrocki, Jan Urschel, Nick Hiatt, Justin Goby Fields and Maxx Burman
Virtual reality is not just about games and music concerts. There is a serious push by scientiests like Nanthia Suthana who wants to use VR technology to study memory loss.
Much has been made of VR headsets, but another revolution is happening that is equally important - 360° cameras.
World's largest VR/AR convention returns May 4-5 to the Los Angeles Convention Center
From Mazen Kourouche's excellent YouTube channel comes his simple and elegant explainer video which will help you to understand the difference between augmented relaity and virtual reality
For our first VR Monday, M.D. McCallum shares his insights on Firefox and WebVR viewing.
Fortnite trailer rewrites traditional CG workflows with unreal engine real-time performance
Oculus VR headset and Touch tools are some of the best VR equipment you can buy. Now, for the summer, both are on sale in an all-in-one bundle. Good time to start getting into VR.
Get ready for SIGGRAPH 2017, the world's largest, most influential annual conference and exhibition in computer graphics and interactive techniques.
Google has released Blocks, a VR app for the HTC Vive and Oculus Rift that lets you easily create beautiful, 3D objects in no time. And it's free!
Ricky wraps-up his 2017 NVIDIA GPU Technology Conference experience by sharing his personal highlights of this amazing conference which concluded recently in San Jose, California.
Monday at NVIDIA's GPU Technology Conference yielded several important tech announcements. Here's a short summary.
Blending original music, unique pastel art style and storytelling together in a way not yet seen in VR, Rainbow Crow bridges the old traditions with modern storytelling to reach a new generation.
Staff Reviewer MD McCallum goes under the waves to review IronWolf VR, submarine warfare.
NVIDIA's Graphics Technology Conference (GTC) takes place May 8-11 in San Jose, California. Virtual reality with be at the top of the agenda with Lockheed, McClaren, Ubisoft and NASA presenting their latest technology.
Oculus does it again. They've launched a great new tool for artists to create in virtual reality
Google Spotlight Stories means storytelling for VR. We are artists and technologists making immersive stories for mobile 360, mobile VR and room-scale VR headsets, and building the innovative tech that makes it possible. Enjoy the experience - look, listen, explore - and never worry that you'll miss anything
What goes into creating a virtual reality demo? ARM's business unit, Geomerics, has been working on a behind the scenes series of development diaries to show you. A few weeks ago, they released the first dev diary. This morning, they released the second video and blog post in the series.
NVIDIA and Autodesk forge new trends in VR, design, cloud services and more.
Experience high quality, mobile virtual reality with Google's new VR headset and controller - Daydream View
The Field Trip to Mars : An ordinary school bus trip transforms into an incredible space journey. Created by Framstore VR.
Virtual reality has been one of the big buzzwords of 2016 with the likes of Oculus Rift and the soon-to-be-released PlayStation VR offering gamers the chance to enjoy an unprecedented amount of realism.
M.D. McCallum share's his video tips for getting work done in iClone into VR (Vive) via Unity 3D game engine.
With all the talk surrounding virtual reality and how it will take the world by storm, it is easy to get carried away and start celebrating with all the others.
Last day of the great Siggraph conference finds our Renderosity Magazine reporter, Ricky Grove, trying out VR demos. Will he survive?
Siggraph 2016 Conference chair, Mona Kasra, talks about her goals and ideas for the upcoming Siggraph 2016 conference. Source: Siggraph.org blog
CARA VR,The Foundry's dedicated toolset for creating high-quality virtual reality content, is now available for purchase
Samsung Empowers Storytellers with Samsung Creators Program to Encourage Exploration of New Transformative, 360 and VR Medium. Samsung's End-to-End VR Ecosystem Fuels User Generated Content with Advanced Services and High Quality Products
John Martin, from Reallusion.com, shares a new tutorial on using iClone for VR 360. Be sure to follow the links to Reallusion for more info.
M.D. McCallum looks an the state of commercial VR (virtual reality) and finds himself amazed by how far this innovative technology has come.
M.D. McCallum, our resident VR guru is her to tell us that virtual reality is not a fad, but a growing technology that just might have a huge impact on our lives (and not just on gaming).
M.D. McCallum's regular column on his experience as a freelance digital artist. This week he talks about the possibilities of VR (virtual reality) for the freelance artist.
Wednesday, April 6th, report from the GPU Technology Conference. My last day at the conference and it was the climax of the conference for me personally.
Tuesday, April 5th's, report from the GPU Technology Conference being held this week (April 4-7) in San Jose, CA. Keynote address and more.
Monday, April 4th's, report from the GPU Technology Conference being held this week (April 4-7) in San Jose, CA.
MAXON, the industry-leading developer of professional modeling, painting, animation and rendering solutions, will be exhibiting its award winning 3D content creation solution - Cinema 4D - at the 2016 Game Developers Conference (GDC), the world's largest and longest-running professionals-only game industry event taking place March 16 -18, 2016 at the Moscone Convention Center in San Francisco.
in St. Petersberg, FL., with the help of Goodby Silverstein & Partners have have created one of the first truly entertaining and insightful works of VR (Virtual Reality) with the "Dreams of Dali" program which opened on January 23, 2016 at the museum.
Make magazine is a great place to learn DIY for anything, but particularly digital. PATRICK CATANZARITI has written a two-part article for makezine.com that uses free assets. Want to get started in VR, this article will do it for you!
VR giant Oculus has announced that their VR hardware, Oculus Rift, will be available on Jan 6, 2015, for pre-orders. Shipping will start in late March.
uSens is providing VR/AR users with a full 3D interactive experience--one that is faster, more realistic and more immersive than anything else today.
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