Winners to receive passes to GDC 2018 and see their work showcased during the conference at San Francisco's Moscone Convention Center in March
New Houdini 16 Coursework to Cover Everything from Character Creation to Environments; Free Event to Feature Speakers from Pluralsight, SideFX, TriHelix and Feline Arts
It's been a long time since I attended a conference related to computer graphics. My last event was SIGGRAPH 2010. This year, I got the chance to attend GDC, the Game Developers Conference, being held in San Francisco from March 14th to March 18th. This is my GDC wrap-up!
This article sums up my day 3 and 4 of GDC. This has been a very interesting week, and I'm getting more than I thought I would. So far I can definitely say that, I need to come back to GDC when I get the chance, because it's been an amazing experience.
I got the chance to attend GDC, the Game Developers Conference, being held in San Francisco from March 14th to March 18th.
My second day at the GDC (Game Developers Conference) being held in San Fransicsco, March 14 - 18.
MAXON, the industry-leading developer of professional modeling, painting, animation and rendering solutions, will be exhibiting its award winning 3D content creation solution - Cinema 4D - at the 2016 Game Developers Conference (GDC), the world's largest and longest-running professionals-only game industry event taking place March 16 -18, 2016 at the Moscone Convention Center in San Francisco.
GDC (Games Developers Conference) is coming up March 16-18 and Side Effects Software (creators of Houdini) are going to be there will a long line-up of presenters. This video real was created specifically for the GDC to show how effective and powerful Houdini is for indie and AAA game developers. [text from the Sidefx announcement)
You may not be getting all you can out of your browsing experience
and may be open to security risks!
Consider upgrading to the latest version of your browser or choose on below: