I was really taken by the -- dare I say it -- FUN of it!
In the first part of this review, we covered the basics of setup now we'll take a look at the Vive HMD (Head Mounted Display) and it's associated controllers.
Creating a new morph is a simple process of evoking the Create Morph dialog and making a few selections such as where to place the morph in the user interface tree, its name, thumbnail if any and a morph file (character) if needed. You can create morphed characters to use as the basis for the source or target morph or load Character Creator iAvatars as morph bases.
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