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Articles related to Houdini 15


Learning Houdini Journal 16: Bus Front Basic Modeling
Learning Houdini Journal 16: Bus Front Basic Modeling

Continuing on from the previous Learning Houdini journal, I start the first chapter of the Rohan Dalvi tutorial: Procedural Vehicle Modeling in Houdini.

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Learning Houdini Journal 14: RBD Objects | Finishing Up
Learning Houdini Journal 14: RBD Objects | Finishing Up

This the fourteenth entry of my Learning Houdini Journal. In this entry, I finish the tutorial course by learning how to turn the shattered window into a collection of dynamic objects. Then I apply this to the car crashing through the window.

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Learning Houdini Journal 11: Bounce, Friction and Velocity
Learning Houdini Journal 11: Bounce, Friction and Velocity

In the 11th of my Learning Houdini posts, I discuss how bounce, friction and velocity are essential factors to adjust in creating a believable dynamic animation inside of Houdini 15.

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Learning Houdini Journal 10: More About Dynamics
Learning Houdini Journal 10: More About Dynamics

The 10th entry in my Learning Houdini journal. In this entry, I stop briefly and spend time learning (and re-learning) more about the Dynamics system in Houdini 15.

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Learning Houdini Journal 09: Animation Basics
Learning Houdini Journal 09: Animation Basics

In this the ninth entry in my Learning Houdini Journal, I start learning the process of animation in Houdini 15.

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Learning Houdini Journal 08: Shaders and Rendering
Learning Houdini Journal 08: Shaders and Rendering

Journal entry number 08 in my year-long coverage of the process of learning Houdini 15, a powerful, procedural-based 3D application. This entry covers the process of learning more about shaders, creating a new shader from scratch and the rendering process inside of Houdini.

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Learning Houdini Journal 07: Materials
Learning Houdini Journal 07: Materials

Continuing column on learning the procedural 3D application Houdini. This is the seventh journal entry which covers learning Materials and Shaders.

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Learning Houdini Journal 05: Polygonal Modeling
Learning Houdini Journal 05: Polygonal Modeling

Fifth entry in my continuing journal on the process of learning the application Houdini 15, a procedural-based 3D creation tool. In this entry, I discuss my process in learning basic modeling with nodes and direct manipulation of an imported object.

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