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Articles related to Houdini


Houdini Hive at SIGGRAPH 2017
Houdini Hive at SIGGRAPH 2017

SideFX is coming to SIGGRAPH this year with three days of presentations and learning called Houdini Hive. The Hive will take place August 1-3 in Meeting Room 501AB.

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Pluralsight Partners with SideFX for All-Day Houdini Training Event
Pluralsight Partners with SideFX for All-Day Houdini Training Event

New Houdini 16 Coursework to Cover Everything from Character Creation to Environments; Free Event to Feature Speakers from Pluralsight, SideFX, TriHelix and Feline Arts

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Chillenium Game Jam Video
Chillenium Game Jam Video

Texas A&M University held it's 3rd annual Chillenium Game Jam recently. A weekend of game-making with students from 12 universities across the country came to create games quickly and to make friends.

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Learning Houdini Journal 23: Bookshelf Tutorial & Houdini News
Learning Houdini Journal 23: Bookshelf Tutorial & Houdini News

This is the twenty-third entry of a year-long journal on learning the 3D application, Houdini, created by Side Effects Software. In this journal I cover the final lessons of the gametutors.com bookshelf tutorial and discuss some of the news about future improvements and additions to the Houdini application.

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SideFX 2016 Houdini Customer Demo Reel
SideFX 2016 Houdini Customer Demo Reel

SideFX is proud to present the 2016 Demo Reel featuring the amazing work of Houdini customers worldwide.

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Learning Houdini Journal 21: The New Houdini 15.5
Learning Houdini Journal 21: The New Houdini 15.5

Learning Houdini is an on-going journal of my experience learning the parametric 3D application, Houdini, created by Side Effects Software. In this Journal 21, I note the newest version of Houdini 15.5 and discuss a new set of modeling tutorials I'm starting on from gametutors.com

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Learning Houdini Journal 20: Procedural Modeling Tutorial 02
Learning Houdini Journal 20: Procedural Modeling Tutorial 02

In my 20th journal of the Learning Houdini series, I go through Jose Sanchez's Introduction to Procedural Modeling Tutorial 02, a much simpler series of tutorials that the one I've been working on. It's a fun 4-part series that I actually understand and enjoy!

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Third Party Rendering is Coming to Houdini Indie
Third Party Rendering is Coming to Houdini Indie

Side Effects, creator and developer of the procedural 3D application, Houdini, has announced that their Indie version of Houdini will support 3rd party renderers in the next release (Houdini 15.5).

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Learning Houdini Journal 18: Vehicle Tutorial - Start Over. Finish. Yeah!
Learning Houdini Journal 18: Vehicle Tutorial - Start Over. Finish. Yeah!

Finally, I get over the hump of Rohan Dalvi's Procedural Vehicle Modeling tutorial chapter 2 (Bus Front Details). My own slow learning is the problem. But, I've stuck with it and have completed the chapter.

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Houdini GDC Reel 2016
Houdini GDC Reel 2016

GDC (Games Developers Conference) is coming up March 16-18 and Side Effects Software (creators of Houdini) are going to be there will a long line-up of presenters. This video real was created specifically for the GDC to show how effective and powerful Houdini is for indie and AAA game developers. [text from the Sidefx announcement)

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Learning Houdini Journal 17: Bus Front Details
Learning Houdini Journal 17: Bus Front Details

Journal 17 in my year-long project of learning Side Effects software's Houdini. In this entry, I'm frustrated with repeated mistakes in creating the details for the front of the bus I'm working on.

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Procedural Modeling and Animation and Houdini
Procedural Modeling and Animation and Houdini

Rohan Dalvi is an master of Houdini, the procedural 3D application from Side Effects Software. In this short tutorial video, Mr. Dalvi helps us understand what a procedural-based workflow is and what its advantages are over other 3D workflows.

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Learning Houdini Journal 15: Procedural Vehicle Modeling
Learning Houdini Journal 15: Procedural Vehicle Modeling

Learning Houdini Journal 15 covers the start of a new tutorial series from Rohan Dalvi: Procedural Vehicle Modeling.

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Learning Houdini Journal 13: Windows and Shatter Nodes
Learning Houdini Journal 13: Windows and Shatter Nodes

Journal 13 in my ongoing account of learning Sidefx's Houdini, a procedural 3D application which is highly regarded in the VFX industry, but is often seen as being difficult to learn. I'm looking to test that idea with a year-long learning journal.

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Learning Houdini Journal 06 - Expressions and Workflow
Learning Houdini Journal 06 - Expressions and Workflow

My continuing year-long journal on learning the procedural 3D application Houdini, created by Side Effects Software. In this journal entry, I go over my progress in modeling and my discovery of parameter expressions.

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Learning Houdini Journal 04: Setback
Learning Houdini Journal 04: Setback

The fourth entry in Ricky's continuing Learning Houdini journal. In this entry, Ricky realizes he needs to develop a daily habit in his self-directed learning program

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Learning Houdini Journal 03: First Steps
Learning Houdini Journal 03: First Steps

The third entry in Ricky's Learning Houdini journal. In this entry, he talks about his first steps in learning the Houdini interface and the training program he's decided to use.

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Pluralsight Releases New
Pluralsight Releases New "Introduction to Houdini 2015" Course

{from the Pluralsight press release] A new "Introduction to Houdini 2015" has been announced by Pluralsight (formerly Digital Tutors). The course is free for the first 30 days. Celebrate Houdini 15 release with free courses and tools for the beginner and seasoned professional

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Learning Houdini Journal 02: Research & Preparation
Learning Houdini Journal 02: Research & Preparation

The second entry in Ricky's Learning Houdini journal. In this entry, he talks about some of his research and the versions of Houdini that are available.

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On Houdini: An Interview with Bill Self, Marketing and PR for Side Effects Software
On Houdini: An Interview with Bill Self, Marketing and PR for Side Effects Software

As part of our continuing coverage of the procedural 3D application Houdini, we interviewed Bill Self, the PR and Marketing person at Side Effects Software, makers of Houdini.

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Learning Houdini: A Beginner's Journal. Nov 1, 2015
Learning Houdini: A Beginner's Journal. Nov 1, 2015

Ricky (gToon) will spend a year learning the procedural-based 3D application, Houdini. His "Learning Houdini" journal will follow his progress with a unique 3D application created and developed by Side Effects Software.

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Side Effects Software Announces the Release of Houdini 15
Side Effects Software Announces the Release of Houdini 15

Houdini 15, the popular procedural-based 3D application, has just been released and is available for purchase or demo.

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