Articles related to Allegorithmic


Allegorithmic Launches Substance Designer 6
Allegorithmic Launches Substance Designer 6

The Digital Material Authoring Package Expands Into a Comprehensive Texture, Scans and MDL Processing Tool for Game Development, Animation/VFX and Design Visualization.

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Allegorithmic Releases Substance Designer 5.6
Allegorithmic Releases Substance Designer 5.6

Digital Material Authoring Software Introduces New Tools and Filters for Photogrammetric Workflows.

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Allegorithmic Launches Substance Source
Allegorithmic Launches Substance Source

Allegorithmic releases Substance Source, a new online material library that offers 3D artists a massive amount of high-quality physically based materials.

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Allegorithmic Adds Design Industry First to Substance Designer 5.5
Allegorithmic Adds Design Industry First to Substance Designer 5.5

Material Definition Language (MDL) Authoring Now Possible; Linux Support Increases Compatibility with VFX Pipelines

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Tuesday @ Siggraph
Tuesday @ Siggraph

Our reporter, Ricky Grove, is attending the 2016 Siggraph conference in Anaheim, CA., and is reporting daily on his discoveries and experiences. This entry covers Tuesday, July 26 at Siggraph

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Allegorithmic Releases Substance Painter 2.1
Allegorithmic Releases Substance Painter 2.1

3D Texturing Tool Now Compatible with Linux; UDIM Workflow Management for High-Res Assets.

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Allegorithmic Launches First
Allegorithmic Launches First "Substance Days" Event

Two Days of Masterclasses, an Evening Keynote and a Day of Free Conference Sessions to be Held at Gnomon School of Visual Effects, Games and Animation.

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Allegorithmic Releases Substance Painter 2.1
Allegorithmic Releases Substance Painter 2.1

Substance Painter 2.1, 3D Texturing Tool Now Compatible with Linux; UDIM Workflow Management for High-Res Assets

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Allegorithmic Integrates Substance Engine into Houdini 15
Allegorithmic Integrates Substance Engine into Houdini 15

Free Update Brings Leading 3D Material Creator to Professional VFX Artists; Fast Exportation to the Unity Game Engine.

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Substance Painter 2: Review
Substance Painter 2: Review

Allegorithmic just released an update to their Substance Painter 3d texture painting application. With new and improved tools, it can easily become the weapon of choice for game developers who want to bring their textures to the next level.

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Allegorithmic Ships Substance Painter 2.0
Allegorithmic Ships Substance Painter 2.0

Allegorithmic releases Substance Painter 2.0, an update that turns the popular texturing tool into a mini-pipeline. Now game artists can paint, render and share their creations without ever having to leave their viewport.

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Allegorithmic Integrates NVIDIA DesignWorks into Substance Designer
Allegorithmic Integrates NVIDIA DesignWorks into Substance Designer

From Allegorithmic Case Study: "Substance Designer is the game industry's favorite texture creation tool and with Designworks enhancements including physically based rendering, Material Definition Language and a library of verified materials,Substance now offers high- end materials and visualizations for the design and manufacturing industries."

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Substance Designer 5.3: Texture, Render!
Substance Designer 5.3: Texture, Render!

Allegorithmic's Substance Designer 5.3 is out. This excellent texture builder can now render with iRay!

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