Chaos Group's V-Ray 3.3 for NUKE Brings GPU Speeds and VR Output to Top Compositing Application
Staff Writer By: Chaos Group Press Release
SOFIA, Bulgaria - April 21, 2016 - Today, Chaos Group, a worldwide leader in computer graphics, releases the most powerful renderer currently available for NUKE, NUKEX, and NUKE STUDIO. V-Ray 3.3 for NUKE brings the first node-based VR system, GPU rendering speeds, and 200+ 3.x updates also available in V-Ray for 3ds Max and Maya, to artists around the world.
Already being used in production on franchises like James Bond, V-Ray for NUKE allows compositors to alter any 3D asset. Before, a lighting issue meant going backwards in the pipeline. Now, compositors have all the lighting, shading and rendering elements they need to do the job themselves.
"V-Ray for NUKE has opened up a new horizon in creative possibilities," said William Bartlett, Executive Creative Director, Integrated Advertising at Framestore. "Whether you are generating detailed renders for pitches and treatments, or combining 2D and 3D in interesting new ways like we did on the Spectre titles, these tools stand out. We couldn't be more excited and pleased with the implementation."
NUKE's first VR system arrives via two new cameras, covering spherical and stereo cube maps. With VR exploding into the mainstream, studios finally have an easy way to access this lucrative market.
V-Ray Standalone brings real-time, GPU-accelerated rendering to film and broadcast projects, including full access to the entire V-Ray line-up (bucket, progressive and V-Ray RT). The addition of a V-Ray VRscene node will help teams transmit full render-ready assets from V-Ray for 3ds Max and Maya to NUKE artists (or vice versa) with perfect parity. Users can preview, instance, transform and control V-Ray scene files with 100% consistency, no matter where they are in the pipeline.
"When people think of NUKE, they usually don't think of rendering," said Vlado Koylazov, CTO of Chaos Group. "Now artists can create a 3D scene using the same nodal workflow used throughout NUKE."
For a full feature list, please visit: http://www.v-ray.com/nuke/features/sp3/.
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