Last week, we got to know Sergio Rosa, one of our staff writers. And, so, this week I chatted with staff writer, Nick Sorbin to get the low-down on what he's up to!
My wife and I with our 2 older kids.
Hope: Tell me a little bit about yourself.
Nick: I'm a Northeast Ohio native, with a beautiful wife and 3 wonderful children. I am a certified Pharmacy Technician, currently working in a hospital. I've been working in pharmacy for some 23 years. Previous to that, I served in the US Navy.
Somewhere around 2000, I discovered digital art and got hooked into learning a good deal of different software, starting with fractal art. I found Renderosity in 2004, started out as a coordinator, then became a moderator in the forums. I fell into writing for Renderosity at some point and then became Managing Editor in 2006, a position I held until 2015, when I decided it was time to take a backseat.
I love art in all forms. I love to be inspired. I would love to someday have a house in a small town in Maine, as I think that would be a very inspiring place to live. I love music. Love passing on my music knowledge and appreciation to my kids. Love singing. Love horror films (only watched in the dark). My all-time favorite film, however, is The Godfather. I love a good craft brew (specifically IPAs in summer/porters in winter), and love to make sangria, and drink it, too, of course. While I embrace the digital tools that allow infinite creative possibilities, I love that I grew up in a time before all this technology.
Pool sharks - Me and my then 7-month old daughter
Why did you want to become a writer?
I don't think I wanted to become a writer, as much as I have just always wanted to create...something. Teenage years saw me writing poetry, which I occasionally revisit. I have also tried my hand at songwriting, and attempted a novel. Perhaps one day I will finish a novel.
What inspired you to write?
Originally, just getting some of my ideas down on paper. Renderosity has been my first actual writing gig. In the beginning, I enjoyed writing about events around Renderosity, and then writing reviews on new digital art software. Recently, I have been much more interested in conducting interviews with creatives. But, I do still enjoy checking out new digital art tools and reporting on them.
What is your favorite food?
I love chicken Paprikash, breakfast foods (french toast, eggs, bacon, sausage, sausage gravy and biscuits)...and anything with cheese.
Father, daughter...and a guitar
What kind of music do you listen to?
I love most all kinds of music, from doo-wop of the 50's and 60's, through classic rock, progressive rock, and then some country, bluegrass, celtic, swing... Top faves are David Bowie, Alice Cooper, The Beatles, George Harrison, Bob Dylan, Dave Matthews Band, Porcupine Tree/Steven Wilson, The Eagles, Fleetwood Mac, Neil Diamond (yes, you read that right), Solas, The Infamous Stringdusters...
In a hotel near Nashville, before a Renderosity Admin meeting- being near Halloween, we all dressed up that day. I have played Alice Cooper many times over the years.
What do you do in your spare time?
Spend time with family when possible. I've also got more creative outlets than I really have time for. I love to play/create music. I'm always noodling, having more fun working out my own stuff, rather than covering others. I play guitar mainly, but have a collection of instruments: nylon string acoustic guitar, telecaster, lap steel guitar, banjo, mandolin, keyboard, congas/bongos, Irish flute...not to say I'm any good at these, though, lol. There are so many more instruments I'd love to own and play with: alto sax, drum set, cello, Chinese lute, resonator guitar, marimba, and wouldn't it be cool to have a couple of kettle drums?
I also do some polymer clay sculpting, digital painting/illustration, motion graphics, and always love to learn new things. I love finding inspiration all around me. I'd like to try some stop-motion animation as well. I would love to one day just create art for a living.
"Bongo Theory" was a photo manipulation which actually started out in After Effects, oddly enough, then continued in Photoshop. It's the only digital art piece I've actually sold, though I have sold a few sculptures.