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ADAM - a Real-Time Unity Demo Film

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The Unity Demo Team built Adam with beta versions of Unity 5.4 and our upcoming cinematic sequencer tool.

Adam also utilizes an experimental implementation of real-time area lights and makes extensive use of high fidelity physics simulation tool CaronteFX, which you can get from the Unity Asset Store right now.

To make Adam, the Demo Team developed custom tools and features on top of Unity including volumetric fog, a transparency shader and motion blur to cover specific production needs. We'll make these freely available soon!

Adam runs at 1440p on a GeForce GTX980. Attendees at Unite Europe were able to play with it in real time, and we'll make a playable available soon so everyone can check it out. A short version of Adam was also shown at GDC in March 2016.

Credits

Demo Team

Writer / Director / Art Director
Veselin Efremov

Tech Lead
Torbjorn Laedre

Animation Director
Krasimir Nechevski

Production Designer
Georgi Simeonov

Character Artist
Plamen 'Paco' Tamnev

Graphics Programmer
Robert Cupisz

Junior Programmer
Dominykas Kiauleikis

VFX Artist
Zdravko Pavlov

Producer
Silvia Rasheva

Additional Art

Edit / Camera / Color gradingMihail Moskov Creative ConsultancyNikolay Toshev
Halon Entertainment / Tito Fernandes MusicBorislav Slavov & Victor Stoyanov Sound designAleksander Karshikoff for Pole Position Production Mocap Actor: Adam, Guard 1Ovanes Torosyan Mocap Actor: Sebastian, Lu, Guard 2Stanimir "Stunny" Stamatov Motion CaptureCinemotion Additional AnimationCinemotion
Bläck / Pixelgrinder
Sticky Brainz Character ArtSergey Samuilov
Bläck / Pixelgrinder
Vincent Joyau Additional Environment ArtTibor Toth
Ayi Sanchez
Myles Lambert
Tihomir Nyagolov Physics Simulations Technical Support:Next Limit Additional assets courtesy of Quixel

Music
Nocturne in E-flat major Op.9 nr.2
Composed by Frédéric Chopin
Performed by Frank Levy for Musopen.org

Unity Technologies R&D
Renaldas Zioma, Aras Pranckevičius, Dominic Laflamme, Sean Thompson, Pierre-Paul Giroux, Yang-hai Eakes, Wayne Johnson, Thomas Ichy, Eric Heitz, Jonathan Dupuy, Tim Cooper, Göksel Göktas, Florent Guinier, Kuba Cupisz, Jesper Mortensen, Kasper Engelstoft, Tomas Jakubauskas, Richard Fine, Joachim Ante


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Tags: 
animated film, Game Engine, Real-time demo, Unity3D
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