3 Point Light from iClone Reallusion

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One of the tenants in Cinematography is the 3-point lighting setup, which covers even distribution of lighting among subjects. This is done by avoiding deep shadows while allowing a subject to stand out in a scene. When animating with iClone, users often get too sucked into the animation process, due to the application's easy of use, that they often overlook other crucially important aspects such as lighting. This, in turn, makes their scenes look rather simple and dull, which reflects on the overall quality of their project. Because of this, it is imperative that users learn about lighting and remember to properly employ it whenever they can.

3-point lighting is an essential concept to be familiar with when dealing with any sort of lighting that involves a subject in a scene. Remember that this technique is used to light up subjects/objects and not environments. So by utilizing this concept in a variety of scenarios, you can vastly improve the look of your scene, creating more realistic-looking characters that pop out from the background and really draw the viewer's focus. Now the 3-point lighting technique is very simple. It involves the use of a Key light - which is the main light source; a Fill light - which is usually found opposite of the key light. This secondary light source is for filling and bringing in more detail for the shadow areas. And finally the Backlight (Rim)- which is used to pull the subject away from the background, giving it a sense of depth along the way.

In this tutorial, you'll learn how to establish this basic light setup in iClone, and how you can manipulate it in various ways for different effects and moods. Along the way, you'll also learn some tidbits about iClone such as light focus, intensity, color, and ambient light and image based lighting.

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