2017 NVIDIA GPU Technology Conference Wrap-Up
Staff Writer By: Ricky Grove (gToon)
The 2017 NVIDIA GPU Technology Conference (GTC) is a yearly conference produced and sponsored by NVIDA. The conference brings together thousands of scientists, technology experts, artists, virtual reality experts and media producers from all over the world to share and discuss their discoveries in the field of graphics technology.
The conference, which featured an staggering array of events, was a unique learning experience for me. In addition to reporting back to Renderosity Magazine readers, I was able to advance my knowledge and understanding regarding deep learning and virtual reality and other related technologies. Plus, you meet all kinds of interesting people at the GTC who want to exchange ideas with you.
Highlights from his keynote of interest to Renderosity readers include:
The Graphics Technology Conference
is where the future is invented
A complete recording of Jensen Huang's GTC 2017 Keynote at the NVIDIA GTC is available to view at the conference website: http://www.ustream.tv/gpu-technology-conference
Another highlight of my GTC was learning about the Health Industry's use of deep learning and AI. I was surprised to hear that there is a very great need for compiling and analyzing data by doctors and technicians in order to combat corrupt patient information and prevent misdiagnosis.
VR at the GTC
Two trends in NVIDIA's VR technology stood out for me at the 2017 GTC.
Although the entertainment aspects of VR/AR get the most press, I believe that the more significant impact will be in the areas of medicine, data analysis, engineering, architecture and training of all kinds. Just standing at a booth watching someone practice a virtual knee surgery is a jaw-dropping experience. I predict that next year's GTC will feature more breakthrough VR technology in these areas.
My own experience in NVIDIA's superb VR Village was a combination of excitement and frustration. The actual VR experience is still so great. The suspension of disbelief is almost instant for me, so throwing Batman's batarang in the VR Batman Arkham is a blast, but the hardware feels like you are in a deep sea divers outfit: it's cumbersome and really requires a helper to keep you from tripping over cable. But I think researchers and developers are acutely aware of this problem and are working like mad to make better (and more affordable) hardware.
It's exciting to witness the actual technology that was only theory in last year conference. Deep Learning technology has spread so rapidly to fields like medicine (a big eye-opener for me), engineering and urban planning (another surprise to me). The NVIDIA booth had an enlightening presentation of their Metropolis project which aims to help cities become "smart" with AI/Deep Learning tech.
We are approaching significant changes in how our data-focused world society will function in the future. Literally ever part of society will be affected with Deep Learning, AI and Virtual technologies. That NVIDIA saw this coming and is in the fore-front of development and technology sharing with events like world-wide GPU technology conferences is a testament to NVIDIA: a smart, innovative and inspiring company.
NVIDIA 2017 GTC Video Playlist