3ds Max 2019 Available on March 22, 2018
Unity reveals future at GDC 2018 with Next Level Rendering, Machine Learning and performance improvements
NVIDIA highlights come to five new games
12 Weeks with Unity
Substance Painter UI gets refreshed with help from users
Terry Posters: Fantastic Digital Poster Archive Edit
Drawspace.com Wants the World to Learn to Draw

Epic Games 'Reflections' GDC demo offers glimpse of gaming’s future

Mar 22, 2018 at 03:35 pm by Press Release

None of us have been to a galaxy far, far away. But all of us can relate to the discomfort experienced when you say say something awkward on the job — even if none of us.... Read More

Chaos Group unveils new, faster GPU rendering architecture at GTC 2018

Mar 22, 2018 at 01:49 pm by schellefire

At the GPU Technology Conference (GTC) 2018, Chaos Group will debut its fast new V-Ray GPU rendering architecture, effectively doubling the speed of production rendering for f.... Read More

Photogrammetry in Unity: Making Real-World Objects into Digital Assets

Mar 22, 2018 at 12:00 pm by Press Release

Photogrammetry is the process of using multiple photos of the real-world objects to author game-ready assets. It’s best suited to objects that are time-consuming t.... Read More
Rubber Duck Challenge

Rubber Duck Challenge: Users asked create AR-based Snapchat lenses for prizes

Mar 22, 2018 at 11:00 am by Press Release

The latest version of Substance Painter is only a few days old and Allegorithmic has already raised the ante. Introducing the “Rubber Ducky Challenge,” the first.... Read More

Evolution of the computer from the dark ages of the '70s

Mar 22, 2018 at 10:00 am by Warlord720

It was in the late '70s that I got into home computing. I believe it was 1978 when I soldered together my first computer. I assembled two… a Sinclair ZX80 and a Heath.... Read More

Autodesk 3ds Max 2019

Mar 22, 2018 at 12:00 am by -gToon

Autodesk announced that they will release 3ds Max 2019 on March 22, 2018 and they've unveiled The “What’s New?” section for 3DS Max 2019 with several new fea.... Read More
Epic Games unveiled digital character Siren.

Vicon adds lifelike movement to Epic Games' real-time digital character 'Siren'

Mar 21, 2018 at 04:00 pm by Press Release

Epic Games unveiled “Siren,” a high-fidelity, full performance character driven in real-time during its Game Developers Conference 2018 keynote address W.... Read More

E*D Films releases Unity media exporter for free

Mar 21, 2018 at 03:00 pm by Press Release

On Wednesday, March 21, E*D Films released Scene Track: The Game Media Exporter, an open source animation tool that delivers four kinds of data from Unity to Maya. With.... Read More

Check out Faceware's 2018 Show Reel with scenes from Star Wars Battlefront II, Injustice 2, Middle Earth: Shadow of War, and others

Mar 21, 2018 at 02:17 pm by schellefire

  Over the years, the Faceware mocap tech has been used to create some of the most iconic faces in games and films and 2018 was no different. Faceware's 2018 show reel&.... Read More

Epic Games releases $12M worth of Paragon assets for free

Mar 21, 2018 at 01:49 pm by Press Release

Epic Games announced Wednesday, March 21 that Unreal Engine 4 developers now have access to a full array of assets from Paragon, the company’s high-end multiplayer onlin.... Read More

Gamers will enjoy the new Tomb Raider

Mar 21, 2018 at 10:17 am by Ash Michelle

If you’re an avid player of the Tomb Raider games, you will truly appreciate Tomb Riader (2018) more so than the average moviegoer who has never picked up the game. Man.... Read More

DirectX brings raytracing to game development

Mar 21, 2018 at 09:47 am by Press Release

Rendering accurate reflections in real-time is difficult. There are many challenges and limitations when using the existing methods. For the past few months, FutureMark.... Read More

Lenovo honored by iF Design Awards

Mar 20, 2018 at 04:00 pm by schellefire

Lenovo has been recognized with design awards from iF DESIGN AWARDS, the iF has been recognizing great design for 65 years, accoridng to a press release. Each year,.... Read More

Practice makes perfect: How to refine your skills as an animation student

Mar 20, 2018 at 03:00 pm by -gToon

You learn so much at university, but how do you ensure you’re putting all that knowledge into practice? Bader Badruddin, 'Lead Sensei' at AnimDojo, discusses how to brid.... Read More

Adventures of an Indie Game Creator: Part 8, the end is near

Mar 20, 2018 at 02:00 pm by nemirc

This journey is almost at an end. For the past weeks I’ve continued refining the game content, changing some things and also experimenting with some non-traditional poin.... Read More

Code Quest succeeds in creating Blender 2.8

Mar 20, 2018 at 01:00 pm by Press Release

A software project is a living thing, and every few years it needs to take a leap. A leap for survival, for innovation, to respond and adapt to new trends and technologies, to.... Read More

Unity reveals future at GDC 2018 with Next Level Rendering, Machine Learning and performance improvements

Mar 20, 2018 at 11:27 am by Press Release

Brett Bibby, VP of Engineering, brought a glimpse of the Unity 2018 roadmap to Game Developers Conference 2018. It’s shaping up to be an incredible year for Unity creat.... Read More

Maxon announces speaker lineup for NAB Show booth

Mar 20, 2018 at 11:05 am by -gToon

LAS VEGAS, NAB 2018 – Booth SL #5627 – MAXON, the industry-leading developer of professional 3D modeling, painting, animation and rendering solu.... Read More

Solo game developer achieves dream with 'Guts and Glory'

Mar 20, 2018 at 10:00 am by Press Release

Jedediah “HakJak” Steen is a solo game developer, striving to live a life-long dream of making games for a living. He started HakJak Productions part-time in 2015.... Read More

What’s the Difference Between Ray Tracing and Rasterization?

Mar 20, 2018 at 10:00 am by Press Release

You’ve seen this movie before. Literally. There may not be many people outside of computer graphics who know what ray tracing is, but there aren’t many people on.... Read More